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Posted (edited)

Hi,

 

I have the following:

resources/assets/comtech/models/block/ore_aluminium.json:

 

    {

        "parent": "block/cube_all",

        "textures": {

            "all": "comtech:blocks/ore_aluminium

        }

    }

 

resources/assets/blockstates/ore_aluminium.json:

 

{

    "forge_marker": 1,

    "defaults": {

        "model": "comtech:ore_aluminium"

    },

    "variants": {

        "normal": [{}],

        "inventory: [{}]

    }

}

 

and my texture file is in the following place:
resources/assets/textures/blocks/ore_aluminium.png

 

When I load up the game, initially, I had a whole heap of errors which unfortunately I do not remember. What I do remember however, is that it said it couldn't find something for my block. This disappeared however, once I had added an entry into my .lang file and it runs as "normal". However, when I go into the inventory, the texture in there is the default no texture found icon.

 

Any ideas what might be happening? I've tried the solutions on the internet but they don't seem to be working in my case.

 

UPDATE:
It seems to just be the inventory icon that I'm having an issue with, when I place the block in the world, the sides of the block are textured appropriately.

Edited by JamieEdwards
It got solved.
Posted
16 minutes ago, JamieEdwards said:

It seems to just be the inventory icon that I'm having an issue with

Do you have a model file for your block? If you are using 1.12.2 you also need to register the model for the ItemBlock.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
6 hours ago, kaydogz said:

I don't know if it is a typo from porting your code here or what, but you are missing a quotation mark after ore_aluminum in the model json.

It is yeah, sorry, I'll edit it

Posted
10 hours ago, Animefan8888 said:

Do you have a model file for your block? If you are using 1.12.2 you also need to register the model for the ItemBlock.

I'm not quite sure what you mean? 

 

Is it a case of me needing to put a json file in items too? 

Posted

Please post your code, preferably as a GitHub repo.

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1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

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5. Learn to use your IDE, especially the debugger.

6.

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The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

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1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted

I feel like an idiot.... I figured out what the problem was.

 

I was doing everything right EXCEPT, I didn't set the customModelResourceLocation for the inventory icon. It's fixed now and works absolutely fine.

 

I also get why I wasn't getting any errors too, given that the game didn't even know that the icons existed in the first place.

 

Sorry guys for wasting time!

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