Posted September 6, 20196 yr I am trying to detect when a player clicks on an ItemStack in his inventory with another ItemStack (held by the mouse). I recall that all the inventory and GUI interactions are client-side; however, I've seen servers achieve this (clicking on ItemStack with ItemStack) with server-side plugin/mod. How would I approach this? Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
September 6, 20196 yr 31 minutes ago, DavidM said: How would I approach this? Clicking is processed in the Container which is client and server. Override slotClick or onSlotClick(its one of those) and perform your action there. Then update the player by calling sendAndDetectChanges. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 6, 20196 yr 3 hours ago, diesieben07 said: You mean detectAndSendChanges Oops yeah, at least I got the words right. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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