Jump to content

Create a hostile mob [1.14.4]


Refeying

Recommended Posts

Hey guys,

Im trying to create a hostile creature. It is  spawnable but it wont attack no matter what. I already tried so many things. Could someone help me pls?

package com.refeying.testmod.entities;

import net.minecraft.entity.EntityType;

import net.minecraft.entity.SharedMonsterAttributes;

import net.minecraft.entity.ai.goal.LookRandomlyGoal;
import net.minecraft.entity.ai.goal.NearestAttackableTargetGoal;
import net.minecraft.entity.ai.goal.RandomWalkingGoal;

import net.minecraft.entity.ai.goal.SwimGoal;

import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.world.World;


public class PlatinumEntity extends MonsterEntity{
    
    
    @SuppressWarnings("uncheckeck")
    public PlatinumEntity(EntityType<? extends MonsterEntity> type, World worldIn) {
        
        
        super(type, worldIn);
    }
    
    protected void registerGoals() {
        
        this.goalSelector.addGoal(1, new NearestAttackableTargetGoal<>(this, PlayerEntity.class, true));
        
        this.goalSelector.addGoal(2, new SwimGoal(this));
        this.goalSelector.addGoal(3, new RandomWalkingGoal(this, 0.75d));
        this.goalSelector.addGoal(4, new LookRandomlyGoal(this));

    }
    

    protected void registerAttributes() {
    
        super.registerAttributes();
    
        this.getAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(50.0d);
        this.getAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.75d);
         this.getAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(5.0d);
        this.getAttribute(SharedMonsterAttributes.ARMOR).setBaseValue(20.0d);
        this.getAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(2.0d);
        
    }
    
    
    
}

 

Edited by Refeying
  • Like 1
Link to comment
Share on other sites

  • 2 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.