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Problem with textures minecraft 1.5.1 and iconIndex variable


3dsanity

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So I am working on just implementing simple item like a pickaxe. When applying a texture to the object, it appears as if the iconIndex is missing. Below is the code. I'm guessing its probably something extremely simple, and I just need a second pair of eyes. Any help/suggestions is appreciated. Thanks.

 


package mods.resources.common;

import mods.resources.tool.ItemSteelPickaxe;

import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.EnumHelper;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;



@Mod(modid = "resources", name = "resources",version = "1.0")



public class resources {

//public static Item ingotSteel;
public static Item SteelPickaxe;
public static Item SteelShovel;
public static Item SteelSword;
public static Item SteelAxe;
public static Item SteelHoe;



public static EnumToolMaterial materialSteel = EnumHelper.addToolMaterial("STEEL", 2, 250, 8.0F, 2, 6);

public resources (){

	SteelPickaxe = new ItemSteelPickaxe(1001,materialSteel).setUnlocalizedName("SteelPickaxe").setCreativeTab(CreativeTabs.tabTools);


	LanguageRegistry.addName(SteelPickaxe,"Steel Pickaxe");

}
}

 

and also

 


package mods.resources.tool;

import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.ItemPickaxe;


public class ItemSteelPickaxe extends ItemPickaxe {

public ItemSteelPickaxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
	super(par1, par2EnumToolMaterial);

}

public void updateIcons(IconRegister iconRegister)
{
	iconIndex = iconRegister.registerIcon("resources:SteelPickaxe");
}


}

 

I am getting the error "iconIndex could not be resolved to a variable". I looked over plenty of how to's and I think I understand for the most part the major change with the update. If there is anything you want me to provide please let me know.

 

Images are located inside : src\minecraft\mods\resources\textures\items

 

Thanks again for the help!

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"resources" is a bad name for a top-level folder.

 

You really should name it the same as your mod-name.

 

The folder structure will look like this:

 

[mcp]/src/minecraft/mods/MODNAME/textures/items/ITEMNAME.png

 

Where MODNAME and ITEMNAME are what you specify in the registerIcon function.  In this case, you have "resources:SteelPickaxe" so your texture file should be named "SteelPickaxe.png" and it will be located at "[mcp]/src/minecraft/mods/resources/textures/items/"

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Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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yea, thats true. I change it's name;  and that is how I have the folders setup.

 

 

I get the error during runtime : "TextureManager.createTexture called for file textures/items/SteelPickaxe.png, but that file does not exist. Ignoring."

 

but I know I have the image there : mcp\src\minecraft\mods\modName\textures\items\SteelPickaxe.png

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Hello, while I was making a tutorial on updating to forge 678 I encountered this issue.

there were 2 changes

1) iconIndex changed to itemIcon (you already noticed this)

2) the method changed from updateIcons(IconRegister iconRegister){/*whatever*/} to registerIcons(IconRegister iconRegister){/*whatever*/}

 

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