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Override error in custom entity


Flub_Tubs

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I created a custom entity model with Tabula and updated it to 1.14 but at the bottom of the code there's an error stating 

"The method render(Entity, float, float, float, float, float, float) of type BreadlingModel must override or implement a supertype method"

the provided solution is to remove the @Override from the code, but doing this results in the error

"Name clash: The method render(Entity, float, float, float, float, float, float) of type BreadlingModel has the same erasure as render(T, float, float, float, float, float, float) of type EntityModel<T> but does not override it"

I've looked everywhere but no solution I've found has worked. what should I do? 

package twat.entities.models;

import net.minecraft.client.renderer.entity.model.EntityModel;
import net.minecraft.client.renderer.entity.model.RendererModel;
import net.minecraft.entity.CreatureEntity;
import net.minecraft.entity.Entity;

/**
 * Breadling - twat
 * Created using Tabula 7.1.0
 */
public class BreadlingModel extends EntityModel<CreatureEntity> {
    public RendererModel Leg_L_1;
    public RendererModel Leg_L_2;
    public RendererModel Leg_L_3;
    public RendererModel Leg_R_1;
    public RendererModel Leg_R_2;
    public RendererModel Leg_R_3;
    public RendererModel body_main;
    public RendererModel body_top;

    public BreadlingModel() {
        this.textureWidth = 47;
        this.textureHeight = 24;
        this.Leg_L_2 = new RendererModel(this, 0, 0);
        this.Leg_L_2.setRotationPoint(0.0F, 22.0F, 2.5F);
        this.Leg_L_2.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.Leg_R_1 = new RendererModel(this, 0, 0);
        this.Leg_R_1.setRotationPoint(2.5F, 22.0F, -2.5F);
        this.Leg_R_1.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.Leg_L_1 = new RendererModel(this, 0, 0);
        this.Leg_L_1.setRotationPoint(2.5F, 22.0F, 2.5F);
        this.Leg_L_1.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.body_top = new RendererModel(this, 0, 13);
        this.body_top.setRotationPoint(0.0F, -2.0F, -0.5F);
        this.body_top.addBox(-4.0F, 0.0F, -3.0F, 8, 3, 8, 0.0F);
        this.Leg_R_3 = new RendererModel(this, 0, 0);
        this.Leg_R_3.setRotationPoint(-2.5F, 22.0F, -2.5F);
        this.Leg_R_3.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.body_main = new RendererModel(this, 17, 0);
        this.body_main.setRotationPoint(0.0F, 17.1F, -0.5F);
        this.body_main.addBox(-4.0F, 0.0F, -3.0F, 8, 5, 7, 0.0F);
        this.Leg_L_3 = new RendererModel(this, 0, 0);
        this.Leg_L_3.setRotationPoint(-2.5F, 22.0F, 2.5F);
        this.Leg_L_3.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.Leg_R_2 = new RendererModel(this, 0, 0);
        this.Leg_R_2.setRotationPoint(0.0F, 22.0F, -2.5F);
        this.Leg_R_2.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.body_main.addChild(this.body_top);
    }

    @Overide
    public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
        this.Leg_L_2.render(f5);
        this.Leg_R_1.render(f5);
        this.Leg_L_1.render(f5);
        this.Leg_R_3.render(f5);
        this.body_main.render(f5);
        this.Leg_L_3.render(f5);
        this.Leg_R_2.render(f5);
    }

    /**
     * This is a helper function from Tabula to set the rotation of model parts
     */
    public void setRotateAngle(RendererModel modelRenderer, float x, float y, float z) {
        modelRenderer.rotateAngleX = x;
        modelRenderer.rotateAngleY = y;
        modelRenderer.rotateAngleZ = z;
    }
}
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6 hours ago, diesieben07 said:

look at the actual superclass you are extending and the method you are trying to override and it should be obvious what needs to be done.

I've looked everywhere but i cant find the superclass. Any ideas where i should look?

 

P.S i know what overriding does, both by knowing the meaning of the word, and it being the first thing i looked up when i was having these issues.

Edited by Flub_Tubs
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12 hours ago, Flub_Tubs said:

extends EntityModel<CreatureEntity>

That is your superclass...

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My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

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20 minutes ago, Cadiboo said:

That is your superclass...

oh, okay, so i'm assuming I've made an error with that. What should it be?

 

 

I've changed it to the name of my creature but i'm still getting the errors.

 

Edited by Flub_Tubs
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13 hours ago, Flub_Tubs said:

public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {

Problem with this line.

Hint: the type of the first parameter is wrong. Check the render method in the superclass.

Edited by DavidM

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2. Always post your code.

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Support & Bug Reports:

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I'm not sure what the exact error is, but since rendering and entities have changed since tabula was made I assume you've got a small issue to do with an incorrect override. You'll want to use your IDE to automatically generate overrides for you.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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Fine then. Replace

16 hours ago, Flub_Tubs said:

public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {

with

public void render(Breadling entity, float f, float f1, float f2, float f3, float f4, float f5) {

.

The signature (parameters, etc) of the overriding method must match the method it is overriding.

Edited by DavidM

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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package twat.entities.models;

import net.minecraft.client.renderer.entity.model.EntityModel;
import net.minecraft.client.renderer.entity.model.RendererModel;
import net.minecraft.client.renderer.model.ModelBox;
import net.minecraft.entity.Entity;
import twat.entities.Breadling;

public class BreadlingModelClass extends EntityModel<Breadling> {
	private final RendererModel bb_main;

	public BreadlingModelClass() {
		textureWidth = 32;
		textureHeight = 24;

		bb_main = new RendererModel(this);
		bb_main.setRotationPoint(0.0F, 24.0F, 0.0F);
		
		//legs
		
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, -3.0F, -2.0F, 2.0F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, -3.0F, -2.0F, -0.5F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, -3.0F, -2.0F, -3.0F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, 2.0F, -2.0F, -3.0F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, 2.0F, -2.0F, -0.5F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, 2.0F, -2.0F, 2.0F, 1, 2, 1, 0.0F, false));
		
		//body
		
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, -3.5F, -6.5F, -4.0F, 7, 5, 8, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 13, -4.0F, -8.5F, -4.0F, 8, 3, 8, 0.0F, false));
	}

	
	@Override
	public void render(Breadling entity, float f, float f1, float f2, float f3, float f4, float f5) {
		bb_main.render(f5);
	};
	
	public void setRotationAngle(RendererModel RendererModel, float x, float y, float z) {
		RendererModel.rotateAngleX = x;
		RendererModel.rotateAngleY = y;
		RendererModel.rotateAngleZ = z;
	}
}

i tweaked the model a bit but everything else is the same

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package twat.client.render;

import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import twat.entities.Breadling;


@OnlyIn(Dist.CLIENT)
public class RenderRegistry {

	public static void registryEntityRenders()
	{
		RenderingRegistry.registerEntityRenderingHandler(Breadling.class, new BreadlingRender.RenderFactory());
	}
	
}
package twat.client.models;

import net.minecraft.client.renderer.entity.model.EntityModel;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import twat.entities.Breadling;


@OnlyIn(Dist.CLIENT)
public class BreadlingModel extends EntityModel<Breadling>{

	
}
package twat.client.render;

import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererManager;
import net.minecraft.client.renderer.entity.LivingRenderer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import twat.client.models.BreadlingModel;
import twat.entities.Breadling;


@OnlyIn(Dist.CLIENT)

public class BreadlingRender extends LivingRenderer<Breadling, BreadlingModel>
{

	public BreadlingRender(EntityRendererManager manager)
	{
		super(manager, new BreadlingModel(), 0f);
	}

	@Override
	protected ResourceLocation getEntityTexture(Breadling entity) {
		return new ResourceLocation("breadplus","textures/entity/breadling.png");
	}

	public static class RenderFactory implements IRenderFactory<Breadling>{

		@Override
		public EntityRenderer<? super Breadling> createRenderFor(EntityRendererManager manager) {
			return new BreadlingRender(manager);
		}
	}
}
package twat.entities;

import net.minecraft.entity.CreatureEntity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.goal.JumpGoal;
import net.minecraft.entity.ai.goal.LookRandomlyGoal;
import net.minecraft.entity.ai.goal.SwimGoal;
import net.minecraft.entity.ai.goal.WaterAvoidingRandomWalkingGoal;
import net.minecraft.world.World;
import twat.lists.EntityList;

public class Breadling extends CreatureEntity {

	@SuppressWarnings("unchecked")
	public Breadling(EntityType<? extends CreatureEntity> p_i48575_1_, World p_i48575_2_) {
		super((EntityType<? extends CreatureEntity>) EntityList.breadling, p_i48575_2_);
	}
	
	@Override
	protected void registerGoals() {
		// TODO Auto-generated method stub
		this.goalSelector.addGoal(0, new SwimGoal(this));
		//this.goalSelector.addGoal(1, new BreedGoal(this, ));
		this.goalSelector.addGoal(1, new WaterAvoidingRandomWalkingGoal(this, 1.2d));
		this.goalSelector.addGoal(3, new LookRandomlyGoal(this));
		this.goalSelector.addGoal(4, new JumpGoal() {
			
			@Override
			public boolean shouldExecute() {
				
				return false;
			}
		});
	
	//	this.goalSelector.addGoal(5, new TargetGoal(null, canPickUpLoot) {
	//		
	//		@Override
	//		public boolean shouldExecute() {
	//			
	//			return false;
	//		}
	//	});

			

	}
	
	
	@Override
	protected void registerAttributes() {

		super.registerAttributes();
		this.getAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(2.0d);
		this.getAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(1.0d);
		this.getAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(15.0d);
	
	
	}

}

i added all code relating to the entity

Edited by Flub_Tubs
adding more code
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4 minutes ago, diesieben07 said:

Where / When is this called?

package twat.breadmod;

import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityType;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.WorldType;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import twat.client.render.RenderRegistry;
import twat.lists.BlockList;
import twat.lists.BreadBiomes;
import twat.lists.EntityList;
import twat.lists.FoodList;
import twat.lists.ItemList;
import twat.world.biomes.BreadBiome;
import twat.world.biomes.BreadWorldType;



@Mod("breadplus")
public class main {
	
	public static main instance;
	public static final String modid = "breadplus";
	private static final Logger logger = LogManager.getLogger(modid);
	public static final ItemGroup bread = new BreadItemGroup();
	public static final WorldType bread_world = new BreadWorldType();
	
	public main() {
		
		instance = this;
		
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientRegistries);
		
		MinecraftForge.EVENT_BUS.register(this);
	}
	
	
	
	private void setup(final FMLCommonSetupEvent event) {

	}
	
	private void clientRegistries(final FMLClientSetupEvent event) {

		RenderRegistry.registryEntityRenders();                                                     // <-------Here-------------
		
	}
	@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
	public static class RegistryEvents {
		
		@SubscribeEvent
		public static void registerItems(final RegistryEvent.Register<Item> event) {
			
			event.getRegistry().registerAll
			(
					
					
					ItemList.bread_ball = new Item(new Item.Properties().group(bread).food(FoodList.breadFood)).setRegistryName(location("bread_ball")),
					
					ItemList.test_block = new BlockItem(BlockList.test_block, new Item.Properties().group(bread)).setRegistryName(BlockList.test_block.getRegistryName()),
					ItemList.bread_portal_frame = new BlockItem(BlockList.bread_portal_frame, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_portal_frame.getRegistryName()),
			
					ItemList.bread_dirt = new BlockItem(BlockList.bread_dirt, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_dirt.getRegistryName()),
					ItemList.bread_grass = new BlockItem(BlockList.bread_grass, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_grass.getRegistryName()),
					ItemList.bread_leaves = new BlockItem(BlockList.bread_leaves, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_leaves.getRegistryName()),
					ItemList.bread_log = new BlockItem(BlockList.bread_log, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_log.getRegistryName()),
					ItemList.bread_planks = new BlockItem(BlockList.bread_planks, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_planks.getRegistryName()),
					ItemList.bread_stone = new BlockItem(BlockList.bread_stone, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_stone.getRegistryName())

					
			);
			
			EntityList.registerEntitySpawnEggs(event);
			
			logger.info("blocks registered");
		}
		
		private static ResourceLocation location(String name) {
			return new ResourceLocation(modid, name);
		}
		
		@SubscribeEvent
		public static void registerBlocks(final RegistryEvent.Register<Block> event) {
			
			event.getRegistry().registerAll
			(
					BlockList.test_block = new Block(Block.Properties.create(Material.WOOD).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("test_block")),
					BlockList.bread_portal_frame = new Block(Block.Properties.create(Material.IRON).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.STONE)).setRegistryName(location("bread_portal_frame")),

					BlockList.bread_dirt = new Block(Block.Properties.create(Material.EARTH).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_dirt")),
					BlockList.bread_grass = new Block(Block.Properties.create(Material.GLASS).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_grass")),
					BlockList.bread_leaves = new Block(Block.Properties.create(Material.LEAVES).variableOpacity().hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_leaves")),
					BlockList.bread_log = new Block(Block.Properties.create(Material.WOOD).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_log")),
					BlockList.bread_planks = new Block(Block.Properties.create(Material.WOOD).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_planks")),
					BlockList.bread_stone = new Block(Block.Properties.create(Material.ROCK).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_stone"))

					
			);
			
			
			
			
			
		}
		

		@SubscribeEvent
		public static void registerEntities(final RegistryEvent.Register<EntityType<?>> event) {

			event.getRegistry().registerAll
			(
				EntityList.breadling	
			);
			
			EntityList.registerEntityWorldSpawn();
		}
		
		@SubscribeEvent
		public static void registerBiomes(final RegistryEvent.Register<Biome> event) {
			
			
			event.getRegistry().registerAll
			(
					
					BreadBiomes.bread_plains = new BreadBiome()
			);
			
			BreadBiomes.registerBiomes();
			
		}
		
		
		
	}
	
}

in my main file (line 61)

Edited by Flub_Tubs
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    • I have an issue where after I exit the world the capability data does not save when I reload the world. It will save the initial data such as village name but if I modify any data during gameplay theres a 5% chance the data saves when I exit then reload the world. I read the docs and was told that chunks need to be marked dirty but the docs does not say how to mark the chunk dirty... Heres the provider: public class ChunkCapProvider implements ICapabilityProvider, ICapabilitySerializable<CompoundTag> { private final Capability<IChunk> capability = ChunkCapability.CHUNK_CAPABILITY; private final ChunkCapability instance = new ChunkCapability(); private final LazyOptional lazy = LazyOptional.of(()->instance).cast(); public void invalidate(){ lazy.invalidate(); } @Nonnull @Override public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction direction) { if(cap == capability ) return lazy; return LazyOptional.empty(); } @Override public CompoundTag serializeNBT() { return instance.serializeNBT(); } @Override public void deserializeNBT(CompoundTag tag) { instance.deserializeNBT(tag); } }   Heres the capability class: public class ChunkCapability implements IChunk { public static final ResourceLocation ID = new ResourceLocation(Main.MODID, "owner"); public static final String VILLAGE_NAME = "village_name"; public static final String SAVED_ROLES = "saved_roles"; public static final String SAVED_POINTS = "saved_points"; public static final String BAD_CHUNK = "BAD_VILLAGE_CHUNK"; public static Capability<IChunk> CHUNK_CAPABILITY = null; private String villageName = "BAD_VILLAGE_CHUNK"; private String savedRoles = ""; private String savedPoints = ""; public ChunkCapability(){ this.getClass(); } @Override public CompoundTag serializeNBT() { CompoundTag nbt = new CompoundTag(); nbt.putString(SAVED_ROLES, this.savedRoles); nbt.putString(SAVED_POINTS, this.savedPoints); nbt.putString(VILLAGE_NAME, this.villageName); return nbt; } public void deserializeNBT(CompoundTag tag) { this.setVillageName(tag.getString(VILLAGE_NAME)); this.setSavedRoles(tag.getString(SAVED_ROLES)); this.setSavedPoints(tag.getString(SAVED_POINTS)); } public String getVillageName() { return this.villageName; } public void setVillageName(String str) { this.villageName = str; } public void setSavedRoles(String str) { this.savedRoles = str; } public void setRole(String name, String role){ if(!this.hasRole(name)) { this.savedRoles += (name + ":" + role + ","); this.savedPoints += (name + ":" + 10 + ","); return; } String roleName = this.getRole(name); String firstStr = this.savedRoles.substring(0, this.savedRoles.indexOf(name + ":") + name.length() + 1); String lastStr = this.savedRoles.substring(this.savedRoles.indexOf(name + ":") + ((name.length() + 1) + roleName.length())); this.savedRoles = firstStr + role + lastStr; } public String getRole(String name){ if(this.savedRoles.isEmpty() || !this.savedRoles.contains(name)) { this.setRole(name, Roles.Role.FOREIGNER.getName()); } String fStr = this.savedRoles.substring(this.savedRoles.indexOf(name + ":"), this.savedRoles.indexOf(',')); return fStr.substring(fStr.indexOf(':') + 1); } public boolean hasRole(String name) { if(this.savedRoles.isEmpty()) return false; return this.savedRoles.contains(name); } public String getSavedRoles() { return this.savedRoles; } public String getSavedPoints() { return this.savedPoints; } public void setSavedPoints(String name) { this.savedPoints = name; } public int getPoints(String name) { if(this.savedPoints.isEmpty() || !this.savedRoles.contains(name)) this.setPoints(name, 10); String fStr = this.savedPoints.substring(this.savedPoints.indexOf(name + ':')); return Integer.parseInt(fStr.substring(fStr.indexOf(':') + 1, fStr.indexOf(','))); } public void setPoints(String name, int rV) { if(!this.hasPoints(name)){ this.savedPoints += (name + ":" + rV + ","); return; } String oldPoints = String.valueOf(this.getPoints(name)); String points = String.valueOf(rV); String firstStr = this.savedPoints.substring(0, this.savedPoints.indexOf(name + ":") + name.length() + 1); String lastStr = this.savedPoints.substring(this.savedPoints.indexOf(name + ":") + ((name.length() + 1) + oldPoints.length())); Minecraft.getInstance().player.displayClientMessage(Component.nullToEmpty("Saved String: " + (firstStr + points + lastStr)), false); this.savedPoints = (firstStr + points + lastStr); } public boolean hasPoints(String name) { if(this.savedPoints.isEmpty()) return false; return this.savedPoints.contains(name); } }   Heres where I attach/register: @Mod.EventBusSubscriber(modid = Main.MODID) public class CapabilityEvents { @SubscribeEvent public static void attachCapability(AttachCapabilitiesEvent<LevelChunk> event){ ChunkCapProvider provider = new ChunkCapProvider(); event.addCapability(ChunkCapability.ID, provider); event.addListener(provider::invalidate); } }  
    • Id use this ServerLevel#findNearestMapFeature  
    • Trying to play with the mods: Tinkers Construct, Buildcraft and the Blood Magic addon Blood Arsenal; the game crashes. I noticed that when trying to use only two of the three in any combination the game opens without problems, but when trying to put all three together the error occurs. Is there any configuration I can modify or any other way to solve the problem?   ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 5/22/24 8:48 PM Description: There was a severe problem during mod loading that has caused the game to fail cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: tconstruct/library/weaponry/AmmoWeapon     at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)     at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)     at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)     at net.minecraft.client.main.Main.main(SourceFile:148)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.NoClassDefFoundError: tconstruct/library/weaponry/AmmoWeapon     at java.lang.Class.forName0(Native Method)     at java.lang.Class.forName(Unknown Source)     at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:42)     at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)     at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)     at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)     at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)     at com.google.common.eventbus.EventBus.post(EventBus.java:275)     at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)     at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)     at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)     at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)     at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)     at com.google.common.eventbus.EventBus.post(EventBus.java:275)     at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)     at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)     ... 10 more Caused by: java.lang.ClassNotFoundException: tconstruct.library.weaponry.AmmoWeapon     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)     at java.lang.ClassLoader.loadClass(Unknown Source)     at java.lang.ClassLoader.loadClass(Unknown Source)     ... 36 more Caused by: java.lang.NoClassDefFoundError: tconstruct/library/weaponry/AmmoItem     at java.lang.ClassLoader.defineClass1(Native Method)     at java.lang.ClassLoader.defineClass(Unknown Source)     at java.security.SecureClassLoader.defineClass(Unknown Source)     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)     ... 38 more Caused by: java.lang.ClassNotFoundException: tconstruct.library.weaponry.AmmoItem     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)     at java.lang.ClassLoader.loadClass(Unknown Source)     at java.lang.ClassLoader.loadClass(Unknown Source)     ... 42 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.7.10     Operating System: Windows 10 (x86) version 10.0     Java Version: 1.8.0_411, Oracle Corporation     Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation     Memory: 271923192 bytes (259 MB) / 402653184 bytes (384 MB) up to 536870912 bytes (512 MB)     JVM Flags: 9 total; -Xmx512M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:+IgnoreUnrecognizedVMOptions -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump     AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 14 mods loaded, 14 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     UC    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)      UC    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)      UC    Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)      UC    AWWayofTime{v1.3.3} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.3-17.jar)      UC    Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b.jar)      UE    TConstruct{1.7.10-1.8.8.build991} [Tinkers' Construct] (TConstruct-1.7.10-1.8.8.build991.jar)      UC    BloodArsenal{1.2-5} [Blood Arsenal] (BloodArsenal-1.7.10-1.2-5.jar)      UC    BuildCraft|Core{7.1.25} [BuildCraft] (buildcraft-7.1.25.jar)      UC    BuildCraft|Builders{7.1.25} [BC Builders] (buildcraft-7.1.25.jar)      UC    BuildCraft|Robotics{7.1.25} [BC Robotics] (buildcraft-7.1.25.jar)      UC    BuildCraft|Silicon{7.1.25} [BC Silicon] (buildcraft-7.1.25.jar)      UC    BuildCraft|Energy{7.1.25} [BC Energy] (buildcraft-7.1.25.jar)      UC    BuildCraft|Transport{7.1.25} [BC Transport] (buildcraft-7.1.25.jar)      UC    BuildCraft|Factory{7.1.25} [BC Factory] (buildcraft-7.1.25.jar)      GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 21.20.16.4541' Renderer: 'Intel(R) HD Graphics 610'     Mantle Environment: Environment healthy.     TConstruct Environment: Environment healthy.
    • fixed this problem but now i have a new one  java.lang.RuntimeException: java.lang.NoSuchFieldException: processor  Help 
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