Posted January 10, 20205 yr Hello evryone, I have made a block in minecraft that need to block the way of entities walking on it. I have created the block model using multiple part in the json file. But as I rendered it in minecraft I realised it allows me to see behind solid block. Do someone knows how to avoid that ? It shows the right shape when I had .doesNotBlockMovement() to the Block properties but that is not what I want to do. I think this might involve voxelshape but I don't know how it use it.
January 10, 20205 yr https://github.com/Draco18s/ReasonableRealism/blob/1.14.4/src/main/java/com/draco18s/harderores/block/SifterBlock.java#L29-L32 There's like a million of these threads, I swear I see a new one asking the same problem ("I can see through the world!") every week. Edited January 10, 20205 yr by Draco18s Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
January 10, 20205 yr Author ok right calm down ! thanks for this information... it works perfectly well
February 3, 20205 yr Author I have upload my mod to 1.15 and this actual thing is no longer working unfortunately. If someone has a idea I am waiting for it.
February 18, 20205 yr On 2/3/2020 at 9:51 PM, matt1999rd said: I have upload my mod to 1.15 and this actual thing is no longer working unfortunately. Use .notSolid() in your Block's Properties.
February 18, 20205 yr Author yes that what I used and it was a new function with no name in first mapping
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