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1.14.4 Forge mod loader detected missing registry entries


corbango17

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Yes I know 1.14.4 is old but I couldn't get 1.15 to work at all so I started using 1.14.4.

 

Github repo: https://github.com/mcorby17/first-minecraft-modd

I'm trying to make a basic block that just exists. I keep getting the following:

 

[20Mar2020 14:09:10.522] [Server thread/INFO] [net.minecraftforge.registries.ForgeRegistry/REGISTRIES]: Registry Block: Found a missing id from the world examplemod:examplemod

[20Mar2020 14:09:10.613] [Server thread/ERROR] [net.minecraftforge.registries.GameData/REGISTRIES]: Unidentified mapping from registry minecraft:block examplemod:examplemod: 676

 

I'm new to this and i've scoured the internet for help but have not found anything that has worked.

 

I figure the problem either lies here:

 

    @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
    public static class RegistryEvents {

        @SubscribeEvent
        public static void onItemsRegistry(final RegistryEvent.Register<Item> blockItemEvent)
        {
            ItemList.bomb_item = new Item(new Item.Properties().group(ItemGroup.COMBAT));
            ItemList.bomb_item.setRegistryName(new ResourceLocation(ExampleMod.MOD_ID, "bomb_item"));

            ItemList.mystery_block = new BlockItem(BlockList.mystery_block, new Item.Properties().group(ItemGroup.MISC));
            ItemList.mystery_block.setRegistryName(new ResourceLocation(ExampleMod.MOD_ID, "mystery_block"));

            blockItemEvent.getRegistry().registerAll(ItemList.bomb_item, ItemList.mystery_block);

            LOGGER.info("Items registered.");
        }

        @SubscribeEvent
        public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) {
            BlockList.mystery_block = new Block(Block.Properties.create(Material.CAKE)
                                                .hardnessAndResistance(2.0f, 2.0f)
                                                .sound(SoundType.GLASS));

            BlockList.mystery_block.setRegistryName(new ResourceLocation(MOD_ID, "mystery_block"));

            blockRegistryEvent.getRegistry().registerAll(BlockList.mystery_block);

            LOGGER.info("Blocks registered.");
        }
    }

 

Or in my JSON files (please refer to github repo for those).

 

Any ideas? Thanks for reading.

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Did you try creating a new world?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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No, you only need to do that if you REMOVE or CHANGE (the registry name of) a block, item, or other registry object.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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