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[1.15.2] Replace water in nether with lava


RobinCirex

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On 3/29/2020 at 4:39 PM, Wintersky20 said:

Why you want to do that ?

 

NVM

 

Make a new dimension , same as the nether !

The only way !

 

 

Hey 

I did that now and everything works, the only thing I don't know is how to change the "destination" of the nether portal. Do you know that?

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3 minutes ago, RobinCirex said:

Hey 

I did that now and everything works, the only thing I don't know is how to change the "destination" of the nether portal. Do you know that?

Override the nether portal block in the block registry with your own that sends you to your dimension. However I'm not sure creating your own dimension is the only way. Not that I have an alternate way to propose.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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15 minutes ago, Animefan8888 said:

Override the nether portal block in the block registry with your own that sends you to your dimension. However I'm not sure creating your own dimension is the only way. Not that I have an alternate way to propose.

Oh, i didn't know overwriting blocks in the registry works. Can you tell me how? Pretty sure that'll help me in the future, thanks for that :D 

Edited by RobinCirex
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Just now, RobinCirex said:

Can you tell me how?

I believe you just need to register a Block with the same registry name and it must have all the same block properties IE it's BlockState properties must all be the same.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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2 hours ago, Animefan8888 said:

Override the nether portal block in the block registry with your own that sends you to your dimension. However I'm not sure creating your own dimension is the only way. Not that I have an alternate way to propose.

In 1.13-1.15 its harder to change vanilla blocks .. without chrashing your game !

 

2 hours ago, Animefan8888 said:

I believe you just need to register a Block with the same registry name and it must have all the same block properties IE it's BlockState properties must all be the same.

Registering blocks with the same name will crash your game

 

2 hours ago, imacatlolol said:

I think you can do the same for the Nether's dimension type; override it in the registry. Not sure if it's great for cross-mod compatibility, but it should be a little cleaner.

Overriding a whole dimension is harder then changing vanilla blocks !

 

2 hours ago, RobinCirex said:

However I'm not sure creating your own dimension is the only way

you are right 

Another idea is to change water behavior using som events !

then try to spawn the water in the same way that lava is spawned using world generator 

Search the water and lava classes and nether dimension class , for more information !

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1 minute ago, hohserg said:

Why noone do not suggest to use implementation IWorldGenerator for replace all generated lava?

Actuall , if you look above @diesieben07 comment , I sad that in another format!

But you need to change water behavior if you wanna keep the water in the nether!

If I remember correctly , is not possible to place water in nether ..right ?

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3 hours ago, diesieben07 said:

If it does that is a bug and you should report it properly, with code and logs (make a thread here).

Actually , I think this is intended .. you cannot have 2 or more blocks with the same registry name and the same id ..

@Animefan8888 suggest to 

6 hours ago, Animefan8888 said:

register a Block with the same registry name

But , as I seid , It will crash!

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Yeah, I see it now, sorry. But it's not have mention to concrete classes(like ReplaceBiomeBlocks?).

 

11 minutes ago, Wintersky20 said:

to change water behavior if you wanna keep the water in the nether!

Logic of vaporizing located in ItemBucket, so generated water can be keep, but players can't add more water

Edited by hohserg
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6 minutes ago, hohserg said:

Yeah, I see it now, sorry. But it's not have mention to concrete classes(like ReplaceBiomeBlocks?).

 

Logic of vaporizing located in ItemBucket, so generated water can be keep, but players can't add more water

Oh , ok , you are right :) I miss that piece of code in the BucketItem:

if (worldIn.dimension.doesWaterVaporize() && this.containedBlock.isIn(FluidTags.WATER))

But he can add an event like :

PlayerInteractEvent.RightClickBlock

just for the nether dimension to place a water source and stop the actual water from the bucket to be placed , if i'm correct !

 

15 minutes ago, hohserg said:

But it's not have mention to concrete classes(like ReplaceBiomeBlocks?).

Yeh , you are right , i dont give him the correct classes to look! My bad, sorry ! 

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1 hour ago, Wintersky20 said:

Actually , I think this is intended .. you cannot have 2 or more blocks with the same registry name and the same id ..

@Animefan8888 suggest to 

No this is wrong. You are allowed to override the registry of other mods/Minecraft itself. It would not be intended behavior to crash. It would be intended behavior to crash if you registered a block from your modid twice.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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13 hours ago, Wintersky20 said:

Oh , ok , you are right :) I miss that piece of code in the BucketItem:


if (worldIn.dimension.doesWaterVaporize() && this.containedBlock.isIn(FluidTags.WATER))

But he can add an event like :


PlayerInteractEvent.RightClickBlock

just for the nether dimension to place a water source and stop the actual water from the bucket to be placed , if i'm correct !

 

Yeh , you are right , i dont give him the correct classes to look! My bad, sorry ! 

 

13 hours ago, hohserg said:

Yeah, it may useful for accept water in nether

 

 

11 hours ago, Animefan8888 said:

No this is wrong. You are allowed to override the registry of other mods/Minecraft itself. It would not be intended behavior to crash. It would be intended behavior to crash if you registered a block from your modid twice.

Just to clear everything up: I have already done it, as said before, here's my code https://github.com/RobinCirex/WaterNether

It's not that clean but it works :D Water doesn't vaporize immediately, it only does when placed by a player, not when spawned. I had to overwrite a lot of things because the chunk generation has a lot of different classes and properties :D

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18 minutes ago, RobinCirex said:

 

 

Just to clear everything up: I have already done it, as said before, here's my code https://github.com/RobinCirex/WaterNether

It's not that clean but it works :D Water doesn't vaporize immediately, it only does when placed by a player, not when spawned. I had to overwrite a lot of things because the chunk generation has a lot of different classes and properties :D

Oh , ok .. It's a good point !

you make that when player is changing dimension instead of spawning in nether , you spawn in the new dimension ! 

And i think it's clean enough for a mod that do just one thing !

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15 minutes ago, Wintersky20 said:

Oh , ok .. It's a good point !

you make that when player is changing dimension instead of spawning in nether , you spawn in the new dimension ! 

And i think it's clean enough for a mod that do just one thing !

yea, as you said, I think "cleanness" doesn't really matter for small mods lol 

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If you want to prevent water from vaporizing, set doesWaterVaporize to false in the dimension's constructor method.

Additionally, you should really be using DimensionManager's register methods for the sake of compatibility.

Edited by imacatlolol

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

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5 hours ago, imacatlolol said:

Additionally, you should really be using DimensionManager's register methods for the sake of compatibility.

They also should be using the Registry Events to register things that belong in a registry...

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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1 hour ago, Animefan8888 said:

They also should be using the Registry Events to register things that belong in a registry...

Oh dang, that's become so second-nature to me that I didn't even notice!

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

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--------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156) ~[modlauncher-9.1.3.jar:9.1.3+9.1.3+main.9b69c82a] {}     at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:110) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.lambda$findClass$16(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:226) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:132) ~[securejarhandler-1.0.3.jar:?] {}     at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}     at net.minecraft.client.renderer.block.BlockRenderDispatcher.<init>(BlockRenderDispatcher.java:50) ~[client-1.18.2-20220404.173914-srg.jar%2396!/:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default}     at net.minecraft.client.Minecraft.<init>(Minecraft.java:501) ~[client-1.18.2-20220404.173914-srg.jar%2396!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraft_runtick,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraft_runtick,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin,pl:mixin:APP:betterthirdperson.mixins.json:MinecraftMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:antiqueatlas-common.mixins.json:MixinMinecraftClient,pl:mixin:A,pl:runtimedistcleaner:A} -- Initialization -- Details:     Modules:          ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation         CRYPT32.dll:Crypto API32:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         CRYPTBASE.dll:Base cryptographic API DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         ColorAdapterClient.dll:Microsoft Color Adapter Client:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         CoreMessaging.dll:Microsoft CoreMessaging Dll:10.0.19041.2193:Microsoft Corporation         CoreUIComponents.dll:Microsoft Core UI Components Dll:10.0.19041.546:Microsoft Corporation         DBGHELP.DLL:Windows Image Helper:10.0.19041.867 (WinBuild.160101.0800):Microsoft Corporation         DEVOBJ.dll:Device Information Set DLL:10.0.19041.1620 (WinBuild.160101.0800):Microsoft Corporation         DNSAPI.dll:DNS Client API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         GDI32.dll:GDI Client DLL:10.0.19041.2130 (WinBuild.160101.0800):Microsoft Corporation         GLU32.dll:OpenGL Utility Library DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         HID.DLL:Hid User Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.19041.2673 (WinBuild.160101.0800):Microsoft Corporation         IPHLPAPI.DLL:IP Helper API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         MMDevApi.dll:MMDevice API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         MSASN1.dll:ASN.1 Runtime APIs:10.0.19041.2251 (WinBuild.160101.0800):Microsoft Corporation         MSCTF.dll:MSCTF Server DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         NLAapi.dll:Network Location Awareness 2:10.0.19041.2193 (WinBuild.160101.0800):Microsoft Corporation         NSI.dll:NSI User-mode interface DLL:10.0.19041.610 (WinBuild.160101.0800):Microsoft Corporation         NTASN1.dll:Microsoft ASN.1 API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         Ole32.dll:Microsoft OLE for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation         OleAut32.dll:OLEAUT32.DLL:10.0.19041.985 (WinBuild.160101.0800):Microsoft Corporation         OpenAL.dll         PROPSYS.dll:Microsoft Property System:7.0.19041.1708 (WinBuild.160101.0800):Microsoft Corporation         PSAPI.DLL:Process Status Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         Pdh.dll:Windows Performance Data Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         RPCRT4.dll:Remote Procedure Call Runtime:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         SETUPAPI.DLL:Windows Setup API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         SHCORE.dll:SHCORE:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         SHELL32.dll:Windows Shell Common Dll:10.0.19041.964 (WinBuild.160101.0800):Microsoft Corporation         UMPDC.dll         USER32.dll:Multi-User Windows USER API Client DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         USERENV.dll:Userenv:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         WINHTTP.dll:Windows HTTP Services:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         WINMM.dll:MCI API DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         WINTRUST.dll:Microsoft Trust Verification APIs:10.0.19041.2546 (WinBuild.160101.0800):Microsoft Corporation         WS2_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.19041.1081 (WinBuild.160101.0800):Microsoft Corporation         WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         WTSAPI32.dll:Windows Remote Desktop Session Host Server SDK APIs:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         Wldp.dll:Windows Lockdown Policy:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         amsi.dll:Anti-Malware Scan Interface:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         apphelp.dll:Application Compatibility Client Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         bcrypt.dll:Windows Cryptographic Primitives Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation         cfgmgr32.dll:Configuration Manager DLL:10.0.19041.1620 (WinBuild.160101.0800):Microsoft Corporation         clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation         combase.dll:Microsoft COM for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation         d3d11.dll:Direct3D 11 Runtime:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.2311 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc.DLL:DHCP Client Service:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc6.DLL:DHCPv6 Client:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         dinput8.dll:Microsoft DirectInput:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         dwmapi.dll:Microsoft Desktop Window Manager API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         dxcore.dll:DXCore:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         dxgi.dll:DirectX Graphics Infrastructure:10.0.19041.2311 (WinBuild.160101.0800):Microsoft Corporation         fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.19041.1503 (WinBuild.160101.0800):Microsoft Corporation         gdi32full.dll:GDI Client DLL:10.0.19041.2604 (WinBuild.160101.0800):Microsoft Corporation         glfw.dll         icm32.dll:Microsoft Color Management Module (CMM):10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         ig7icd64.dll:OpenGL(R) Driver for Intel(R) Graphics Accelerator:10.18.10.4252:Intel Corporation         igd10iumd64.dll:User Mode Driver for Intel(R) Graphics Technology:10.18.10.4252:Intel Corporation         igdusc64.dll:Unified Shader Compiler for Intel(R) Graphics Accelerator:10.18.10.4252:Intel Corporation         inputhost.dll:InputHost:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         java.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         javaw.exe:OpenJDK Platform binary:17.0.1.0:Microsoft         jemalloc.dll         jimage.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         jli.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         jna4044568105475910655.dll:JNA native library:6.1.2:Java(TM) Native Access (JNA)         jvm.dll:OpenJDK 64-Bit server VM:17.0.1.0:Microsoft         kernel.appcore.dll:AppModel API Host:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         lwjgl.dll         lwjgl_opengl.dll         lwjgl_stb.dll         management.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         management_ext.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         mdnsNSP.dll:Bonjour Namespace Provider:3,1,0,1:Apple Inc.         mscms.dll:Microsoft Color Matching System DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         msvcp140.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         msvcp_win.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation         msvcrt.dll:Windows NT CRT DLL:7.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         napinsp.dll:E-mail Naming Shim Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         ncrypt.dll:Windows NCrypt Router:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         net.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         nio.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         ntdll.dll:NT Layer DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         ntmarta.dll:Windows NT MARTA provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         opengl32.dll:OpenGL Client DLL:10.0.19041.2193 (WinBuild.160101.0800):Microsoft Corporation         perfos.dll:Windows System Performance Objects DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         powrprof.dll:Power Profile Helper DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         profapi.dll:User Profile Basic API:10.0.19041.844 (WinBuild.160101.0800):Microsoft Corporation         rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         sunmscapi.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         svml.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         textinputframework.dll:"TextInputFramework.DYNLINK":10.0.19041.2546 (WinBuild.160101.0800):Microsoft Corporation         ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation         uxtheme.dll:Microsoft UxTheme Library:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         vcruntime140_1.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         verify.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         win32u.dll:Win32u:10.0.19041.2728 (WinBuild.160101.0800):Microsoft Corporation         windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         winrnr.dll:LDAP RnR Provider DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         wintypes.dll:Windows Base Types DLL:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation         wshbth.dll:Windows Sockets Helper DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         xinput1_4.dll:Microsoft Common Controller API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         zip.dll:OpenJDK Platform binary:17.0.1.0:Microsoft Stacktrace:     at net.minecraft.client.main.Main.main(Main.java:169) ~[client-1.18.2-20220404.173914-srg.jar%2396!/:?] {re:classloading,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.0.jar%2317!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {} -- System Details -- Details:     Minecraft Version: 1.18.2     Minecraft Version ID: 1.18.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.1, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 492842144 bytes (470 MiB) / 738197504 bytes (704 MiB) up to 2147483648 bytes (2048 MiB)     CPUs: 2     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Pentium(R) CPU G2030 @ 3.00GHz     Identifier: Intel64 Family 6 Model 58 Stepping 9     Microarchitecture: Ivy Bridge (Client)     Frequency (GHz): 2.99     Number of physical packages: 1     Number of physical CPUs: 2     Number of logical CPUs: 2     Graphics card #0 name: Intel(R) HD Graphics     Graphics card #0 vendor: Intel Corporation (0x8086)     Graphics card #0 VRAM (MB): 2112.00     Graphics card #0 deviceId: 0x0152     Graphics card #0 versionInfo: DriverVersion=10.18.10.4252     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 1.33     Memory slot #0 type: DDR3     Virtual memory max (MB): 13560.32     Virtual memory used (MB): 9230.88     Swap memory total (MB): 5480.97     Swap memory used (MB): 556.98     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Launched Version: 1.18.2-forge-40.2.0     Backend library: LWJGL version 3.2.2 SNAPSHOT     Backend API: Intel(R) HD Graphics GL version 3.2.0 - Build 10.18.10.4252, Intel     Window size: <not initialized>     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     CPU: 2x Intel(R) Pentium(R) CPU G2030 @ 3.00GHz     OptiFine Version: OptiFine_1.18.2_HD_U_H7     OptiFine Build: 20220410-185216     Render Distance Chunks: 8     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 3.2.0 - Build 10.18.10.4252     OpenGlRenderer: Intel(R) HD Graphics     OpenGlVendor: Intel     CpuCount: 2     ModLauncher: 9.1.3+9.1.3+main.9b69c82a     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:           mixin PLUGINSERVICE           eventbus PLUGINSERVICE           slf4jfixer PLUGINSERVICE           object_holder_definalize PLUGINSERVICE           runtime_enum_extender PLUGINSERVICE           capability_token_subclass PLUGINSERVICE           accesstransformer PLUGINSERVICE           runtimedistcleaner PLUGINSERVICE           mixin TRANSFORMATIONSERVICE           OptiFine TRANSFORMATIONSERVICE           fml TRANSFORMATIONSERVICE      FML Language Providers:          minecraft@1.0         lowcodefml@null         javafml@null     Mod List:          client-1.18.2-20220404.173914-srg.jar             |Minecraft                     |minecraft                     |1.18.2              |COMMON_SET|Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         YungsBetterDungeons-1.18.2-Forge-2.1.0.jar        |YUNG's Better Dungeons        |betterdungeons                |1.18.2-Forge-2.1.0  |COMMON_SET|Manifest: NOSIGNATURE         mowziesmobs-1.5.32.jar                            |Mowzie's Mobs                 |mowziesmobs                   |1.5.32              |COMMON_SET|Manifest: NOSIGNATURE         ToolBelt-1.18.2-1.18.9.jar                        |Tool Belt                     |toolbelt                      |1.18.9              |COMMON_SET|Manifest: NOSIGNATURE         YungsBetterWitchHuts-1.18.2-Forge-1.0.1.jar       |YUNG's Better Witch Huts      |betterwitchhuts               |1.18.2-Forge-1.0.1  |COMMON_SET|Manifest: NOSIGNATURE         ShoulderSurfing-Forge-1.18.2-2.3.0.jar            |Shoulder Surfing              |shouldersurfing               |1.18.2-2.3.0        |COMMON_SET|Manifest: NOSIGNATURE         zmedievalmusic-1.18.2-1.4.jar                     |medievalmusic mod             |medievalmusic                 |1.18.2-1.4          |COMMON_SET|Manifest: NOSIGNATURE         YungsBetterOceanMonuments-1.18.2-Forge-1.0.3.jar  |YUNG's Better Ocean Monuments |betteroceanmonuments          |1.18.2-Forge-1.0.3  |COMMON_SET|Manifest: NOSIGNATURE         Iceberg-1.18.2-forge-1.0.49.jar                   |Iceberg                       |iceberg                       |1.0.49              |COMMON_SET|Manifest: NOSIGNATURE         curios-forge-1.18.2-5.0.9.0.jar                   |Curios API                    |curios                        |1.18.2-5.0.9.0      |COMMON_SET|Manifest: NOSIGNATURE         Xaeros_Minimap_23.3.2_Forge_1.18.2.jar            |Xaero's Minimap               |xaerominimap                  |23.3.2              |COMMON_SET|Manifest: NOSIGNATURE         EpicFight-18.3.7.jar                              |Epic Fight                    |epicfight                     |18.3.7              |COMMON_SET|Manifest: NOSIGNATURE         collective-1.18.2-6.53.jar                        |Collective                    |collective                    |6.53                |COMMON_SET|Manifest: NOSIGNATURE         XaerosWorldMap_1.29.4_Forge_1.18.2.jar            |Xaero's World Map             |xaeroworldmap                 |1.29.4              |COMMON_SET|Manifest: NOSIGNATURE         BeastsAndBossesR014.jar                           |Beasts'nBosses                |beastsnbosses                 |0.10                |COMMON_SET|Manifest: NOSIGNATURE         citadel-1.11.3-1.18.2.jar                         |Citadel                       |citadel                       |1.11.3              |COMMON_SET|Manifest: NOSIGNATURE         alexsmobs-1.18.6.jar                              |Alex's Mobs                   |alexsmobs                     |1.18.6              |COMMON_SET|Manifest: NOSIGNATURE         HungerStrike-1.18-6.0.0.jar                       |Hunger Strike                 |hungerstrike                  |1.18-6.0.0          |COMMON_SET|Manifest: NOSIGNATURE         artifacts-1.18.2-4.2.1.jar                        |Artifacts                     |artifacts                     |1.18.2-4.2.1        |COMMON_SET|Manifest: NOSIGNATURE         gk_unbreakable-2.6.jar                            |Simple Unbreakable Tools      |gk_unbreakable                |2.6                 |COMMON_SET|Manifest: NOSIGNATURE         YungsApi-1.18.2-Forge-2.2.9.jar                   |YUNG's API                    |yungsapi                      |1.18.2-Forge-2.2.9  |COMMON_SET|Manifest: NOSIGNATURE         Mutant Wolf 1.0.0 - 1.18.2.jar                    |Mutant Wolf                   |mutant_wolf                   |1.0.0               |COMMON_SET|Manifest: NOSIGNATURE         BetterThirdPerson-Forge-1.18.2-1.9.0.jar          |Better Third Person           |betterthirdperson             |1.9.0               |COMMON_SET|Manifest: NOSIGNATURE         invhud.forge.1.18.2-3.4.10.jar                    |Inventory HUD+(Forge edition) |inventoryhud                  |3.4.10              |COMMON_SET|Manifest: NOSIGNATURE         YungsBetterStrongholds-1.18.2-Forge-2.1.1.jar     |YUNG's Better Strongholds     |betterstrongholds             |1.18.2-Forge-2.1.1  |COMMON_SET|Manifest: NOSIGNATURE         DungeonCrawl-1.18.2-2.3.12.jar                    |Dungeon Crawl                 |dungeoncrawl                  |2.3.12              |COMMON_SET|Manifest: NOSIGNATURE         campfirespawnandtweaks-1.18.2-3.4.jar             |Campfire Spawn and Tweaks     |campfirespawnandtweaks        |3.4                 |COMMON_SET|Manifest: NOSIGNATURE         YungsBetterDesertTemples-1.18.2-Forge-1.3.1.jar   |YUNG's Better Desert Temples  |betterdeserttemples           |1.18.2-Forge-1.3.1  |COMMON_SET|Manifest: NOSIGNATURE         architectury-4.11.89-forge.jar                    |Architectury                  |architectury                  |4.11.89             |COMMON_SET|Manifest: NOSIGNATURE         iceandfire-2.1.12-1.18.2-beta.jar                 |Ice and Fire                  |iceandfire                    |2.1.12-1.18.2-beta  |COMMON_SET|Manifest: NOSIGNATURE         Orcz_0.83_1.18.2 [AI FIXES].jar                   |Orcz                          |orcz                          |0.80                |COMMON_SET|Manifest: NOSIGNATURE         YungsBetterNetherFortresses-1.18.2-Forge-1.0.0.jar|YUNG's Better Nether Fortresse|betterfortresses              |1.18.2-Forge-1.0.0  |COMMON_SET|Manifest: NOSIGNATURE         cloth-config-6.4.90-forge.jar                     |Cloth Config v4 API           |cloth_config                  |6.4.90              |COMMON_SET|Manifest: NOSIGNATURE         [1.18.2-forge]-Epic-Knights-7.11.jar              |Epic Knights Mod              |magistuarmory                 |7.11                |COMMON_SET|Manifest: NOSIGNATURE         forge-1.18.2-40.2.0-universal.jar                 |Forge                         |forge                         |40.2.0              |COMMON_SET|Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         expandability-6.0.0.jar                           |ExpandAbility                 |expandability                 |6.0.0               |COMMON_SET|Manifest: NOSIGNATURE         YungsBetterMineshafts-1.18.2-Forge-2.2.jar        |YUNG's Better Mineshafts      |bettermineshafts              |1.18.2-Forge-2.2    |COMMON_SET|Manifest: NOSIGNATURE         valhelsia_core-forge-1.18.2-0.4.0.jar             |Valhelsia Core                |valhelsia_core                |1.18.2-0.4.0        |COMMON_SET|Manifest: NOSIGNATURE         valhelsia_structures-forge-1.18.2-0.1.0.jar       |Valhelsia Structures          |valhelsia_structures          |1.18.2-0.1.0        |COMMON_SET|Manifest: NOSIGNATURE         geckolib-forge-1.18-3.0.57.jar                    |GeckoLib                      |geckolib3                     |3.0.57              |COMMON_SET|Manifest: NOSIGNATURE         healingcampfire-1.18.2-5.1.jar                    |Healing Campfire              |healingcampfire               |5.1                 |COMMON_SET|Manifest: NOSIGNATURE         EquipmentCompare-1.18.2-forge-1.3.3.jar           |Equipment Compare             |equipmentcompare              |1.3.3               |COMMON_SET|Manifest: NOSIGNATURE         antiqueatlas-7.1.0-forge-mc1.18.2.jar             |Antique Atlas                 |antiqueatlas                  |7.1.0-forge-mc1.18.2|COMMON_SET|Manifest: NOSIGNATURE         DungeonsArise-1.18.2-2.1.52-release.jar           |When Dungeons Arise           |dungeons_arise                |2.1.52-1.18.2       |COMMON_SET|Manifest: NOSIGNATURE     Crash Report UUID: 2cc705ee-d569-4624-abd4-30e3a0d65e68     FML: 40.2     Forge: net.minecraftforge:40.2.0  
    • Thank you for the quick response. I will check with the players, whether anyone is cramming a ton of villagers together melting the collision detection thread. I will also install spark as soon when I am in front of the server again on Friday and report back.
    • Something is taking too long on the server thread.   The only clue in that crash is it was doing something with block collision detection for a villager. That does not mean that was the cause. It's just what it was doing at the 60 second timeout.   Try a mod like: https://www.curseforge.com/minecraft/mc-mods/spark to diagnose what is taking time on the server thread or otherwise stopping the server thread from progressing. Ask them for help if you can't figure out how to use it from their wiki.
    • Looking for stunning 3D Minecraft renders? Check out bravoblenders on Fiverr! As a professional 3D artist, I'll bring your builds to life. Contact me to discuss your project today! www.fiverr.com/bravoblenders
    • Hi everyone, I am currently chasing down an intermitten server crash on my modded Forge 1.19.2 server. The server ranndomly crashes with or without players online after 2 hours to two days. Here is the crash report of the server: https://mclo.gs/LYvl18s Thanks in advance!
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