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Posted

I don't know what is wrong with my code:

My Item class:

public class MobBallItem extends Item 
{ 
    public MobBallItem() 
    { 
        super(new Properties().maxStackSize(1)); 
        setRegistryName(MobFighters.MODID, "mob_ball"); //MODID = "mobfighters"
    } 
}

 

My Item registry:

@Mod.EventBusSubscriber(modid = MobFighters.MODID, bus = Bus.MOD) //MODID = mobfighters
public class Registry
{
    @SubscribeEvent
    public static void registerItems(RegistryEvent.Register<Item> registry)
    {
        registry.getRegistry().register(Items.MOB_BALL);
    }
}

 

And the model path is: assets/mobfighters/models/item/mob_ball.json

 

Maybe it's because I didn't register the model location. But the error message reads "...java.io.FileNotFoundException: mobfighters:models/item/mob_ball.json"

I tried to register the model, but the documentation doesn't seem to be up-to-date, since it reads

Quote

...(Items) must be registered to their models manually. This is done through ModelLoader.setCustomModelResourceLocation. This method takes the item, a metadata value, and a ModelResourceLocation, and registers a mapping[...]

but the ModelLoader class doesn't contain the setCustomModelResourceLocation method anymore. I also skipped through a 20min long tutorial on items and nowhere does the guy register any models (or maybe I just missed it).

Posted
1 hour ago, Keheck said:

(Items.MOB_BALL);

Show this.

1 hour ago, Keheck said:

...(Items) must be registered to their models manually. This is done through ModelLoader.setCustomModelResourceLocation.

This is no longer true.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted (edited)
39 minutes ago, Draco18s said:

This is no longer true.

I know, I said this:

1 hour ago, Keheck said:

I tried to register the model, but the documentation doesn't seem to be up-to-date, since it reads(...)

 

39 minutes ago, Draco18s said:
1 hour ago, Keheck said:

(Items.MOB_BALL);

Show this.

There:

public class Items 
{ 
    public static final MobBallItem MOB_BALL = new MobBallItem(); 
}

If you meant that...

Edited by Keheck
Posted
1 hour ago, Keheck said:

There:


public class Items 
{ 
    public static final MobBallItem MOB_BALL = new MobBallItem(); 
}

If you meant that...

Problematic Code #14

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Please post your codebase as a github repository, it makes it much easier to read and see how things fit together.

 

Also, please post complete logs, not just the lines you think are important. Spoiler tags (the eyeball button in the toolbar when creating a post) help make the thread not be 10 miles long. :)

Posted (edited)

I have opened a repository now. The current version is on the "WIP" branch. If you want to test the project yourself, however, it needs to be setup as if you just setup a clean project. I don't know how gradle behaves when you change systems like the IDE so I wanted to be sure.

Oh, and here's the log.

Edited by Keheck
Posted
49 minutes ago, Ugdhar said:

Yup, if you can host it on an external paste site and post a link here that's probably best, otherwise use spoiler tags :)

I uploaded it to my github repo here.

Posted

So it looks like perhaps your folder structure in your resources is broken a little bit, instead of being assets/mobfighters/models/item you have assets.mobfighters/models/item

 

Posted (edited)

Ah ok. I thought since folders coming in sequence in IntelliJ are seperated by a dot I could just name them "foo.bar" and it would be fine. Silly me...

Thanks for your help :) it's working now.

Edited by Keheck
Posted
3 minutes ago, Keheck said:

Ah ok. I thought since folders coming in sequence in IntelliJ are seperated by a dot I could just name them "foo.bar" and it would be fine. Silly me...

Thanks for your help :) it's working now.

Yeah, didn't notice it at first until I saw on github that the folders are separated by a slash, so the one with the dot was considered a single folder name. Glad it helped!

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