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Posted

Hi guys,

I have a really strange problem - can not see the block real texture  on  the inventory. But when I place the block where it should be, the texture is OK.

2020-03-30_18_40_54.png.f645e17033cef4293c24fff171635bb2.png

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Edited by diesieben07
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Posted (edited)
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Edited by diesieben07
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Posted

That's not the whole log. Notice what you posted starts with "Connected to a modded server" and not "Running with arguments"

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Edited by diesieben07
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Posted
  On 3/30/2020 at 6:16 PM, Draco18s said:

That's not the whole log. Notice what you posted starts with "Applying holder lookups" and not "Running with arguments"

Expand  

 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Edited by diesieben07
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Posted

Jesus H Christ. What is so hard about finding the latest.log and copying all of it?

Are you even reading my posts?

If it doesn't fit, use fucking pastebin.

  • Haha 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted (edited)
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Edited by diesieben07
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Posted (edited)

You need to put a Item model in the assets/<modid>/models/item/ folder with the name of your block (firstblock.json) and it should have some value like this:
 

  Quote
{
  "parent": "<modid>:block/<blockname>"
}

 

Expand  

Of course it depends on your Minecraft version if this is correct, but give it a try.

Edited by Legenes
Grammar
procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;
Posted
  On 3/30/2020 at 10:09 PM, hohserg said:

@RonMine plz, show blockstate and model json of your block. It seems that you forgot "inventory" variant of blockstate.

Look simple example: https://github.com/EndersMagic/EnderMagic/blob/master/src/main/resources/assets/endmagic/blockstates/block_blast_furnace.json#L6

Expand  

The "inventory" block state variant is unnecessary since 1.13, you need to define an Item model.

procedure WakeMeUp(Integer plusTime);
var
  I: Integer;
begin
  for I := 0 to plusTime do begin
    println('One more minute!');
    Sleep(1000);
  end;
  println('Okay, nothing to worry, I''m alive!');
  println('So... somebody can give me a coffee?');
  println('I know it''s Pascal, and not Java, but I love it :D.');
end;

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