Jump to content

Recommended Posts

Posted

I'm trying to make a custom shield builder, like how it is for tools or swords, but I'm having issues getting the durability, and animation to work. I feel like I should restart from scratch, but I'm unsure. Any help?

 

Also, I posted the original one in the wrong topic, oops.

Posted
23 hours ago, Animefan8888 said:

Show what you have.

This is the custom shield code, it's basically a copy of the actual shield code but got rid of the stuff for dye and banners.

https://paste.dimdev.org/ufevigiyis.java

 

This the interface so the builder knows what to get.

https://paste.dimdev.org/peraxusupi.java

 

And this is the ShieldList, so I can just make shields like how you would make tools.

https://paste.dimdev.org/jewotoxejo.java

Posted
3 minutes ago, Babelincoln1809 said:

This is the custom shield code, it's basically a copy of the actual shield code but got rid of the stuff for dye and banners.

You need to override IForgeItem::isShield to return true. And I'll need more information to help you with the animation. What exactly is happening versus what you expect to happen.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
1 hour ago, Animefan8888 said:

You need to override IForgeItem::isShield to return true. And I'll need more information to help you with the animation. What exactly is happening versus what you expect to happen.

I'm expecting it to do that thing where the shield will shift a little bit to show that you are blocking, but what I'm actually getting is nothing.

Posted
18 minutes ago, Babelincoln1809 said:

but what I'm actually getting is nothing.

The vanilla shield actually has two model files that it uses. minecraft:item/shield.json and minecraft:item/shield_blocking.json. You need to use the ItemOverrider you have in the constructor to tell it to point to the second model.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
51 minutes ago, Animefan8888 said:

The vanilla shield actually has two model files that it uses. minecraft:item/shield.json and minecraft:item/shield_blocking.json. You need to use the ItemOverrider you have in the constructor to tell it to point to the second model.

Yeah, I saw that. I think I'm gonna restart it entirely cause like it's a mess in my opinion. I still haven't got the durability to work

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.