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Posted (edited)

Hey guys,

 

Pretty simple question, im trying to get the game to disable clouds when you enter a desert biome, I have the first half of that equation sorted but cant quite figure out how to disable the clouds (If its even possible!)

Im new to forge and the complete lack of comprehensive documentation isn't a great help haha.

Any help appreciated! Cheers

Edited by Callan2256
Posted

Managed to get it working.

Code posted below should anyone come across this issue in the future, please note that the code is janky as hell as a result with how unfamiliar I am with forge. (So if you have any recommendations on where I can improve it feel free to let me know)

 

    @SubscribeEvent
    public void cloudRemover(TickEvent.PlayerTickEvent event) {
        PlayerEntity p = event.player;

        Biome biome = p.world.func_226691_t_(p.getPosition());
        String biomeName = biome.getTranslationKey();

        GameSettings settings = Minecraft.getInstance().gameSettings;

        if (biomeName.contains("desert")) {
            settings.cloudOption = CloudOption.OFF;
        } else {
            settings.cloudOption = CloudOption.FANCY;
        }
    }

 

 

Posted
19 minutes ago, Callan2256 said:

(So if you have any recommendations on where I can improve it feel free to let me know)

If you aren't already you need to make sure your event only runs on the client, because otherwise that will crash the dedicated server.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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