Jump to content

error during the load_registries event phase


JoeA42

Recommended Posts

I'm a computer engineer student and I always wanted to make a mod, so I recently started a tutorial series, 

 

I'm following the series by TechnoVision and coding side by side.

 

I attempted to create a block for the first time and but I got an error during loading link to pastebin with latest.log https://pastebin.com/XjEHKs6D

 

here is my github for "my" mod: https://github.com/JoeA42/MinecraftModTutorial

and here the one for the tutorial series: https://github.com/TechnoVisionDev/Minecraft-1.15.2-Modding-Tutorial

 

I was checking a previous thread that seemed relevant 

 

 

I checked everywhere in my code and I was not able to find any inconsistencies, I downloaded TecnoVision git, and they seemed exactly the same.

 

I realize I can clone his repository but I wanted to know what was wrong

 

Thanks in advance

Link to comment
Share on other sites

https://github.com/JoeA42/MinecraftModTutorial/blob/master/src/main/java/com/JoeA42/tutorial/Util/RegistryHandler.java#L22-L23

you did not register your block here instead you registered your items twice, therefore it can not recognize what RUBY_BLOCK is 

public static final RegistryObject<Item> RUBY_BLOCK_ITEM = ITEMS.register("ruby_block", () -> new BlockItemBase(RUBY_BLOCK.get()));

 

Link to comment
Share on other sites

31 minutes ago, kaydogz said:

On line 23 of RegistryHandler.java, you repeat ITEMS instead of BLOCKS. Also, I do not recommend following youtube tutorials, as they often include bad code practice, such as the use of 'ItemBase.'

The code here: https://github.com/TechnoVisionDev/Minecraft-1.15.2-Modding-Tutorial does the exact same thing and it works. Do you know why his works and mine doesnt?

Also do you know any other guide or reference I could use, to get started in modding, and any advice on how to register Block Items

Link to comment
Share on other sites

https://github.com/TechnoVisionDev/Minecraft-1.15.2-Modding-Tutorial/blob/master/src/main/java/com/technovision/tutorial/util/RegistryHandler.java#L20-L21

 

You did not do the same thing here, he/she has

ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
BLOCKS.register(FMLJavaModLoadingContext.get().getModEventBus());

and you have

ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());

Block items are basically items, you can register them as items (like how you do with other items)

  • Like 1
Link to comment
Share on other sites

43 minutes ago, poopoodice said:

https://github.com/TechnoVisionDev/Minecraft-1.15.2-Modding-Tutorial/blob/master/src/main/java/com/technovision/tutorial/util/RegistryHandler.java#L20-L21

 

You did not do the same thing here, he/she has


ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
BLOCKS.register(FMLJavaModLoadingContext.get().getModEventBus());

and you have


ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());

Block items are basically items, you can register them as items (like how you do with other items)

omg thank you so much, I completely missed that and  was looking at somewhere else entirely when you said I put that twice, thanks for the help.

 

I understand that this is not convention, so if you can suggest any sort of reference or help it would be greatly appreciated.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.