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Posted

I have minecraft downloaded, I have Java downloaded, and I have the Forge downloaded. I double click it to open it, a blue loading circle pops up for a split second before disappearing and nothing happens. I've been all over the internet in search of help, including Jarfix, but it continues to do exactly what it did originally. I've downloaded Forge and everything successfully on a previous computer that was the exact same brand that I'm currently using and running on Windows 10. I'd appreciate any help or suggestions, I've just had a need to play some modded minecraft without any luck.

Posted

If you run it from the command line, what shows up?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted

When I try to open Forge like that, it still won't open. I asked my little brother how he'd successfully downloaded mods (on the same computer, different accounts) and he told me he downloaded modpacks through twitch since he had the same issue.

Posted

Please post the results from opening the file via the command line.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted (edited)

That would be opening the file directly. You were told to open the file from the command line. Please do that.

Just in case you are unsure how to open via command line: https://stackoverflow.com/questions/5774970/run-jar-file-in-command-prompt

Edited by DavidM

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted (edited)
23 minutes ago, Taylor_Schaiper said:

Yes, it is

I see it on the desktop though.

Show the output of the command "dir" please

 

*also, you want the installer, not the launcher.

Edited by Ugdhar
Posted

That might've been the issue. I'm currently on our second shared computer and I succfully downloaded it this time. On the other computer, it wouldn't bring me to the "Mod system installer", but it has this time. I don't know if it worked because I downloaded the installer this time or because of the different computer.

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tallocated: 0     FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 103 mods loaded, 103 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     UCHI    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)      UCHI    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10-universal.jar)      UCHI    Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10-universal.jar)      UCHI    AM2-Preloader{0.0.3} [AMCore] (minecraft.jar)      UCHI    CodeChickenCore{1.0.7.48} [CodeChicken Core] (minecraft.jar)      UCHI    NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)      UCHI    ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar)      UCHI    WitchingGadgetsCore{1.1.10} [Witching Gadgets Core] (minecraft.jar)      UCHI    OpenModsCore{0.10.1} [OpenModsCore] 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    UCHI    ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-164.jar)      UCHI    ForbiddenMagic{1.7.10-0.575} [Forbidden Magic] (Forbidden Magic-1.7.10-0.575.jar)      UCHI    MineTweaker3{3.0.10} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.10B.jar)      UCHI    FTBL{1.0.18.2} [FTBLib] (FTBLib-1.7.10-1.0.18.3.jar)      UCHI    FTBU{1.0.18.2} [FTBUtilities] (FTBUtilities-1.7.10-1.0.18.3.jar)      UCHI    gadomancy{1.0.7.3} [Gadomancy] (gadomancy-1.7.10-1.0.7.3.jar)      UCHI    gravestone{0.7.10.3} [Gravestone] (GraveStone Mod 0.7.10.3.jar)      UCHI    GrimoireOfGaia{1.0.0} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.7.10-1.2.7.jar)      UCHI    guideapi{1.7.10-1.0.1-20} [Guide-API] (Guide-API-1.7.10-1.0.1-20.jar)      UCHI    HardcoreQuesting{4.4.4} [Hardcore Questing Mode] (HQM-The Journey-4.4.4.jar)      UCHI    ImLookingAtBlood{1.1} [I'm Looking At Blood] (ImLookingAtBlood-1.7.2-1.1a.jar)      UCHI    inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152.jar)      UCHI    IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal.jar)      UCHI    JABBA{1.2.2} [JABBA] (Jabba-1.2.2_1.7.10.jar)      UCHI    launchgui{1.7.10-2.0-18} [LaunchGUI] (LaunchGui-1.7.10-2.0-18-client.jar)      UCHI    magicalcrops{4.0.0_PUBLIC_BETA_4b} [Magical Crops: Core] (magicalcrops-4.0.0_PUBLIC_BETA_5.jar)      UCHI    magicalcropsarmour{4.0.0_PUBLIC_BETA_4} [Magical Crops: Armoury] (magicalcropsarmoury-4.0.0_PUBLIC_BETA_4.jar)      UCHI    RadixCore{2.1.3} [RadixCore] (RadixCore-1.7.10-2.1.3-universal.jar)      UCHI    MCA{1.7.10-5.2.2} [Minecraft Comes Alive] (MCA-1.7.10-5.2.2-universal.jar)      UCHI    modtweaker2{0.9.6} [Mod Tweaker 2] (ModTweaker2-0.9.6.jar)      UCHI    Morpheus{1.7.10-1.6.21} [Morpheus] (Morpheus-1.7.10-1.6.21.jar)      UCHE    MouseTweaks{2.4.4} [Mouse Tweaks] (MouseTweaks-2.4.4-mc1.7.10.jar)      UCHI    cfm{3.4.7} [ 9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar)      UCHI    Mystcraft{0.12.3.04} [Mystcraft] (mystcraft-1.7.10-0.12.3.04.jar)      UCHI    netherportalfix{1.0} [Nether Portal Fix] (netherportalfix-mc1.7.10-1.1.0.jar)      UCHI    OpenMods{0.10.1} [OpenMods] (OpenModsLib-1.7.10-0.10.1.jar)      UCHI    OpenBlocks{1.6} [OpenBlocks] (OpenBlocks-1.7.10-1.6.jar)      UCHI    clayspawn{1.7.10b} [Pam's Clayspawn] (Pam's Clay Spawn 1.7.10b.jar)      UCHI    harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10Lb.jar)      UCHI    Quadrum{1.2.0} [Quadrum] (Quadrum-1.7.10-1.2.0.B13-universal.jar)      UCHI    Roguelike{1.5.0} [Roguelike Dungeons] (roguelike-1.7.10-1.5.0b.jar)      UCHI    Sanguimancy{1.7.10-1.1.9-35} [Sanguimancy] (Sanguimancy-1.7.10-1.1.9-35.jar)      UCHI    StorageDrawers{1.7.10-1.10.9} [Storage Drawers] (StorageDrawers-1.7.10-1.10.9.jar)      UCHI    TCBotaniaExoflame{1.0} [TCBotaniaExoflame] (TCBotaniaExoflame-1.7.10-1.4.jar)      UCHI    tcinventoryscan{1.0.11} [TC Inventory Scanning] (tcinventoryscan-mc1.7.10-1.0.11.jar)      UCHI    tcnodetracker{1.1.2} [TC Node Tracker] (tcnodetracker-1.7.10-1.1.2.jar)      UCHI    thaumcraftneiplugin{@VERSION@} [Thaumcraft NEI Plugin] (thaumcraftneiplugin-1.7.10-1.7a.jar)      UCHI    thaumicdyes{1.10.5} [Thaumic Dyes] (Thaumic-Dyes-[1.7.10] 1.10.5-0.jar)      UCHI    ThaumicExploration{0.6.0} [Thaumic Exploration] (ThaumicExploration-1.7.10-1.1-53.jar)      UCHI    ThaumicHorizons{1.7.0} [ThaumicHorizons] (ThaumicHorizons-1.7.0.jar)      UCHI    thaumicinfusion{4.32} [Thaumic Infusion] (ThaumicInfusion-4.32.jar)      UCHI    TravellersGear{1.16.6} [Traveller's Gear] (TravellersGear-1.7.10-1.16.6.jar)      UCHI    wawla{1.3.1} [What Are We Looking At] (Wawla-1.0.5.120.jar)      UCHI    waystones{1.0.12} [Waystones] (Waystones-mc1.7.10-1.0.12.jar)      UCHI    weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar)      UCHI    witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar)      UCHI    WitchingGadgets{1.1.10} [Witching Gadgets] (WitchingGadgets-1.7.10-1.1.10.jar)      UCHI    wolfarmor{1.3.0} [Wolf Armor and Storage] (wolfarmor-1.3.0.1.jar)      UCHI    yampst{1.3.5} [YAMPST] (Yampst-Simply Magic-1.0.0.jar)      UCHI    aobd{2.9.2} [Another One Bites The Dust] (AOBD-2.9.2.jar)      OpenModsLib class transformers: [stencil_patches:ENABLED],[movement_callback:ENABLED],[player_damage_hook:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:ENABLED],[player_render_hook:ENABLED]     Class transformer null safety: found misbehaving transformers: me.guichaguri.betterfps.transformers.MathTransformer(me.guichaguri.betterfps.transformers.MathTransformer@25032123) returned non-null result: 0,me.guichaguri.betterfps.transformers.EventTransformer(me.guichaguri.betterfps.transformers.EventTransformer@c2bfe72) returned non-null result: 0     CoFHCore: -[1.7.10]3.1.4-329     Profiler Position: N/A (disabled)     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
    • I'm saving and storing the position at a different point.  I know it's accurate in my testing cases because I'm also displaying the entity's coordinates, and if I manually teleport to them I can verify the entity is there.
    • Ahhhh idk. Been awhile. How do you know the entity is in the chunk.
    • repo https://github.com/DiglisTheIII/EldenCraft-2.1 not really sure what to do at this point. any help would be great
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