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Mods load but do not apply in game??


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I'm trying to play with a singular mod and after at least 40 minutes of troubleshooting i can't seem to figure out what's wrong. I downloaded the latest version of forge, and i know the mod is compatible because it was just updated this month and is for 1.15.2. When I run the launcher and choose forge, it opens up and says "FML early loading process" and a bunch of text (I've attached images of what it says because i'm not really sure what it all means). Once the game loads, it shows the mods button like normal, but i am unable to config the mod. Then once i start my world, the mod button does not appear, as if it were running just vanilla. I ran an older mod with forge 1.12.2 about an hour before all this and everything ran just fine, i was able to config the mod, the mod button appeared, etc. and it was all good. I cleared out the mod and the older version of forge just in case they were interfering and that didn't seem to work, as well as redownloading forge and the mod. Has anyone had anything similar happen? I've scoured the internet and I haven't been able to find any solutions. Thanks for any help/advice you can give! :)

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debug copy.log latest copy.log

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9 hours ago, mylifeiskindaok said:

what does that mean/how do i implement it?

It means that the in-game config button does not work currently.

If you need to edit a mods configuration, you will likely have to manually edit the configuration files.

I would check with the mod page on curseforge for configuration information and/or author contact info for questions on how to configure their mod.

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17 hours ago, Ugdhar said:

It means that the in-game config button does not work currently.

If you need to edit a mods configuration, you will likely have to manually edit the configuration files.

I would check with the mod page on curseforge for configuration information and/or author contact info for questions on how to configure their mod.

Okay thank you!

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