Posted May 30, 201312 yr Hello, as you can see in the title I would like to create an infinite repair item. What this means is that it can repair anything (armor, weapons, tools) in an anvil. And it wouldn't go away, like a diamond/ingot does when it goes in an anvil. I would like to create seperate repair items for each material (wood, stone, iron, gold, diamond and my own materials) How do I do this? Or is this impossible? P.S. I would also like to know how you create a tool with infinite durability, like DevineRPG has.
May 30, 201312 yr DivineRPG overrides the tool action function, which is what causes damage to the item, and has it not do that. As for infinitely repairing other (vanilla) tools at the anvil: Not without base-class-editing the anvil Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
May 31, 201312 yr Author DivineRPG overrides the tool action function, which is what causes damage to the item, and has it not do that. As for infinitely repairing other (vanilla) tools at the anvil: Not without base-class-editing the anvil Aww, damn. But can I do the same in a custom multiple input furnace? Like adding a damaged diamond sword with theat repair thing and I get a repaired diamond sword + the repair thing back?
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