Posted August 3, 20205 yr I tried making a food item, it works well in-game but in the IntelliJ it says that the method is deprecated. Is it okay to leave it like this, or is there another way to do it? Here's my code: public class Apricot extends Item { public Apricot() { super(new Item.Properties() .group(Apricus.TAB) .food(new Food.Builder() .effect(new EffectInstance(Effects.STRENGTH, 2400, 1), 1.0F) .effect(new EffectInstance(Effects.REGENERATION, 400, 2), 1.0F) .hunger(7) .saturation(1.2f) .setAlwaysEdible() .build() ) ); } }
August 3, 20205 yr Check its comment // Forge: Use supplier method instead use the one above it Edited August 3, 20205 yr by poopoodice
August 3, 20205 yr Author 7 hours ago, poopoodice said: Check its comment // Forge: Use supplier method instead use the one above it I'm sorry what is the supplier method? I'm still pretty new to both Java and Mc modding.
August 3, 20205 yr 1 hour ago, lolkuro said: I'm sorry what is the supplier method? I'm still pretty new to both Java and Mc modding. About Suppliers: https://thejavacult.com/supplier-interface-java-util-function/ Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
November 6, 20204 yr On 8/3/2020 at 2:55 AM, lolkuro said: I tried making a food item, it works well in-game but in the IntelliJ it says that the method is deprecated. Is it okay to leave it like this, or is there another way to do it? Here's my code: public class Apricot extends Item { public Apricot() { super(new Item.Properties() .group(Apricus.TAB) .food(new Food.Builder() .effect(new EffectInstance(Effects.STRENGTH, 2400, 1), 1.0F) .effect(new EffectInstance(Effects.REGENERATION, 400, 2), 1.0F) .hunger(7) .saturation(1.2f) .setAlwaysEdible() .build() ) ); } } Here you have an example of how to use the Supplier<EffectInstance> // (effect, duration 15 secs, level+), probability 1=100% .effect(() -> new EffectInstance(Effects.NAUSEA, 10*20, 0), 0.7f)
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.