Posted June 10, 201312 yr hi just throwing the idea, it would be nice to be able to change the distance where player can interract with each other. like instead of behing ~5 block we could set it wtv we want why this could be fun spells: locking on target with fireballs, healing, lightning etc increase decrease melee range: for the lulz implement actual legit trade system between players by right clicking on them, or pressing a key(and set range activatable) mount animals from further/closer i know its doable its already implemented in my mod, but its pretty dirty, ill try to make a PR for it soon cheers ps:NOT talking about block reach distance but actual entity interraction distance how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution-
June 10, 201312 yr Last I looked, block reach and entity interact used the same number for it's calculations. MC just trusted that if it got the interact event it should do it. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
June 12, 201312 yr Author https://github.com/MinecraftForge/MinecraftForge/blob/master/patches/minecraft/net/minecraft/item/ItemInWorldManager.java.patch#L222 well to start that thing doesn't work, tried to change it everytime a player logs in and respawn (IPlayerTracker) didnt change block reach, after that i tried changing the value directly (blockReachDistance) didn't have any effect, also, i printed blockReachDistance and it was printing the right number, but i still had a range of ~4-5, am i missing something i need to change second, i tried following the call hierarchy of getBlockReachDistance, doesnt seem to intersect any code that defines entity interraction distance. -Olivier- how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution-
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