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Posted

hi just throwing the idea, it would be nice to be able to change the distance where player can interract with each other. like instead of behing ~5 block we could set it wtv we want

 

why this could be fun

spells: locking on target with fireballs, healing, lightning etc

increase decrease melee range: for the lulz

implement actual legit trade system between players by right clicking on them, or pressing a key(and set range activatable)

mount animals from further/closer

 

i know its doable its already implemented in my mod, but its pretty dirty, ill try to make a PR for it soon

 

cheers

 

ps:NOT talking about block reach distance but actual entity interraction distance

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

Posted

Last I looked, block reach and entity interact used the same number for it's calculations. MC just trusted that if it got the interact event it should do it.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

https://github.com/MinecraftForge/MinecraftForge/blob/master/patches/minecraft/net/minecraft/item/ItemInWorldManager.java.patch#L222

 

well to start that thing doesn't work, tried to change it everytime a player logs in and respawn (IPlayerTracker) didnt change block reach, after that i tried changing the value directly (blockReachDistance)  didn't have any effect,

also, i printed blockReachDistance and it was printing the right number, but i still had a range of ~4-5, am i missing something i need to change

 

second, i tried following the call hierarchy of getBlockReachDistance, doesnt seem to intersect any code that defines entity interraction distance.

 

-Olivier-

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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