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Your code prints both "Hey" and "Hey 2" because after you print "Hey", count is increased and also the second statement is true. For what you want to do you can try with something like this:

private String[] array = {"Hey", "Hey 2"};
private int count = 0;

@Override
public ActionResult<ItemStack> onItemRightClick(World worldIn, PlayerEntity playerIn, Hand handIn) {
	if (!worldIn.isRemote()) {
        playerIn.sendMessage(new StringTextComponent(array[count]));
      	count++;
        return new ActionResult<>(ActionResultType.SUCCESS, playerIn.getHeldItem(handIn));
    }
    return new ActionResult<>(ActionResultType.SUCCESS, playerIn.getHeldItem(handIn));
}

If you want to make it loop between the Strings you can use an if statement to reset count.

11 hours ago, diesieben07 said:

Loop through the player's inventory and check if you find the item. If so, set that slot to empty.

Or use .shrink(1), if the stack can be stacked, or .tryToDamage(1,player) if it has durability.
Depending on use-case.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Should probably be a new topic, as it's a different issue.

I believe it is the same as the undyed version. The dye is saved in the NBT.

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