Failure message: Missing License Information in file Mod File
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By TileEntity · Posted
Delete the forge-common.toml file in your config folder and test it again -
Whenever I load up my singleplayer world in a custom modpack using NeoForge, the game just kicks me out, and it seems to think I am playing in a multiplayer server. This is the error code (more like a "connection lost" code): Internal exception: io.netty.handler.codec.EncoderException: 'void com.simibubi.create.content.processing.recipe ProcessingOutput.write(net.minecraft.network.RegistryFriendlyByteBuf)'
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By Cubefish00 · Posted
Hello, per the title, my modded forge installation 1.20.1-47.4.0 is fine when using singleplayer, but when joining my friend's modded server, my game crashes after about 1 second. The only mods installed on my computer and his server are Create 6.0.2 and Tectonic 2.4.4 Here is the paste.ee log link: https://paste.ee/p/6c6mOMcn Things I have tried: updating Java through oracle's site updating java the way the FAQ says restarting my PC many times reinstalling Minecraft altogether Many thanks in advance! -
By lauchminister · Posted
Hello, since a couple of days i try to build a Mod, totally noob. I got it to run on Server and Client. And can connect to the Testserver without issues. But when i try to use a command i register, for example /setupmod it dont work. I cant see the command. With another try for Client it works, but Servercrash because command is clientsided. Now my short question is it General possible that i can run commands as Client on a Server? Or is there a other method to Set a variable in File, for example /config/setup json or whatever with the variable i put in the chatcommand.
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