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Posted

I referenced the code and .Json files of a flower and grass block to get it to have the model and everything, but currently ran into this issue where there's black surrounding the texture. I'm not sure if it's a shading issue or what, but I looked back the code and tried finding a similar issue and couldn't find any answers. I'm sure I'm just missing a line of code or something. Anyways, here's my code...

 

https://pastebin.com/rh3fk41b

2020-10-13_17.39.25.png

Edited by Babelincoln1809

You need to set the RenderType via RenderTypeLookup to cutout in the synchronous queue provided by the client setup event.

Edited by ChampionAsh5357

  • Author
3 hours ago, ChampionAsh5357 said:

You need to set the RenderType via RenderTypeLookup to cutout in the synchronous queue provided by the client setup event.

Something like this? if so which getter should I be looking for in this case?

 

https://pastebin.com/k0sutDrr

Edited by Babelincoln1809

  • Author
12 minutes ago, poopoodice said:

You can see how vanilla set blocks' render type in RenderTypeLookup

Thank you! That was a much needed reference to look at

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