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[1.16] 3D render in a Screen


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Heyo! So I'm trying to code some kind of space planet UI and I need to make some sort of impression that player is orbiting a planet while selecting it.

What I need to do it is to render a planet texture and then rotate it 90 degrees on Z axis. Didn't find any examples in MC code close to that so that's why I'm asking here.

Any OpenGL professionals? Any help will be appreciated.

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Not an expert in rendering stuff but..i don't think you "rotate" a 2d texture to get a 3d effect. You either rotate a 3d model or render a sequence of 2d images represeting a planet that is rotating, each one drawing your planet in a different angle

Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port

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The player is rendered in the inventory, which counts as rendering in a GUI.

But if you want a planet rotation effect, you can achieve it with a 2D scrolling image and a mask:


Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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