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Im cleaning an dead mod and try to update it 1.12.2 Forge ...2854. I think i have a problem with the new ItemRegistry. Im actually new by coding, but i really enjoy. Maybe somone can help me with actual convetings. My Prolems are:

  • import net.minecraftforge.fml.common.event.FMLMissingMappingsEvent;
  • import net.minecraftforge.fml.common.event.FMLMissingMappingsEvent.MissingMapping;
  •  GameRegistry.register(item_oreconverter);
  • GameRegistry.addRecipe(
package taknax.tax.fodc;

import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLMissingMappingsEvent;
import net.minecraftforge.fml.common.event.FMLMissingMappingsEvent.MissingMapping;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.oredict.OreDictionary;

import org.apache.logging.log4j.Logger;

import taknax.tax.fodc.block.BlockAutomaticOreConverter;
import taknax.tax.fodc.block.BlockOreConversionTable;
import taknax.tax.fodc.item.ItemOreConverter;
import taknax.tax.fodc.network.MessageODC;
import taknax.tax.fodc.proxy.CommonODCProxy;
import taknax.tax.fodc.registry.OreNameRegistry;
import taknax.tax.fodc.tileentity.TileEntityAutomaticOreConverter;

    modid = ModOreDicConvert.MODID,
    name = ModOreDicConvert.MODNAME,
    version = ModOreDicConvert.MODVERSION,
    dependencies = "required-after:forge@[,)"
public class ModOreDicConvert
  public static final String MODID = "fodc";
  public static final String MODNAME = "Ore Dictionary Converter";
  public static final String MODVERSION = "1.10.0";

  public static ItemOreConverter item_oreconverter = null;
  public static ModOreDicConvert instance;

  // Says where the client and server 'proxy' code is loaded.
  @SidedProxy(clientSide = "taknax.tax.fodc.proxy.ClientODCProxy", serverSide = "taknax.tax.fodc.proxy.CommonODCProxy")
  public static CommonODCProxy proxy;
  public static BlockOreConversionTable block_oreconvtable;
  public static BlockAutomaticOreConverter block_oreautoconv;
  public static Logger log;
  public static boolean log_orenames;

  public static SimpleNetworkWrapper network_channel;

  public void preInit(FMLPreInitializationEvent event)
    log = event.getModLog();
    Configuration config = new Configuration(event.getSuggestedConfigurationFile());
    log_orenames = config.getBoolean("log_names", Configuration.CATEGORY_GENERAL, false, "Log registered ore names.");
    NetworkRegistry.INSTANCE.registerGuiHandler(this, proxy);

    block_oreconvtable = new BlockOreConversionTable();
    block_oreautoconv = new BlockAutomaticOreConverter();
    item_oreconverter = new ItemOreConverter();


    GameRegistry.register(new ItemBlock(block_oreconvtable).setRegistryName(block_oreconvtable.getRegistryName()));
    GameRegistry.register(new ItemBlock(block_oreautoconv).setRegistryName(block_oreautoconv.getRegistryName()));

    network_channel = NetworkRegistry.INSTANCE.newSimpleChannel("taknax.tax.FODC");
    network_channel.registerMessage(MessageODC.Handler.class, MessageODC.class, 0, Side.SERVER);
    network_channel.registerMessage(MessageODC.Handler.class, MessageODC.class, 0, Side.CLIENT);

  public void init(FMLInitializationEvent event)
    GameRegistry.registerTileEntity(TileEntityAutomaticOreConverter.class, "AutoOreConverter");

    ItemStack iron_stack = new ItemStack(Items.IRON_INGOT);
    ItemStack redstone_stack = new ItemStack(Items.REDSTONE);
    ItemStack workbench_stack = new ItemStack(Blocks.CRAFTING_TABLE);
    ItemStack wood_stack = new ItemStack(Blocks.PLANKS,1,OreDictionary.WILDCARD_VALUE);
    ItemStack cobble_stack = new ItemStack(Blocks.COBBLESTONE,1,OreDictionary.WILDCARD_VALUE);
    ItemStack oreconverter_stack = new ItemStack(item_oreconverter);
        'I', iron_stack,
        'C', cobble_stack,
        'B', workbench_stack);
        new ItemStack(block_oreconvtable),
        'O', oreconverter_stack,
        'W', wood_stack);
        new ItemStack(block_oreautoconv),
        'I', iron_stack,
        'O', oreconverter_stack,
        'R', redstone_stack,
        'C', cobble_stack);

  public void postInit(FMLPostInitializationEvent event)
    String[] ore_names = OreDictionary.getOreNames();
    for (String name : ore_names)
      if(name == null)
        log.warn("null name in Ore Dictionary.");

  public void remap(FMLMissingMappingsEvent event)
    for(MissingMapping map:event.get())
      String name = map.resourceLocation.getResourcePath();
      if(name.equals("oreconverter") && map.type == GameRegistry.Type.ITEM)
      } else if(name.equals("oreconvtable"))
          case BLOCK:
          case ITEM:
      } else if(name.equals("oreautoconverter"))
          case BLOCK:
          case ITEM:
      } else

  public void onOreDictionaryRegister(OreDictionary.OreRegisterEvent event)


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You're trying to update TO or FROM 1.12?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.


As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.


For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.


Logs (Most issues require logs to diagnose):


Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.


What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...


...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension


Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.


Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.






or alternately, 


Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft


Server Not Starting:


If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.


Reporting Illegal/Inappropriate Adfocus Ads:


Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.


Posting your mod as a GitHub Repo:


When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.


  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]


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I see this in your code:

public static final String MODVERSION = "1.10.0";

so i suppose you are updating from 1.10 to 1.12. Unfortunately 1.12 is not supported anymore on this forum. In case you decide to move to the most recent versions instead it would be better to rewrite the whole mod basically from scratch as the amount of things that changed since 1.10 is huge

Edited by Beethoven92

Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port

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Ty for that, i did a fresh run and forgot to rename it. the final state of the mod was 1.11.2, but the original code was written for 1.10.

90 % of the code i writed already. this the last page, but i stuck.

I want to port to 1.12.2 especialy with forge ...2854 the latest for the mcversion.

Ty for replies.

1.12 not more supported?  So huge playerbase existing, cuz the countless servers running 1.12.2.

Edited by Taknax
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11 minutes ago, Taknax said:

1.12 not more supported?  So huge playerbase existing, cuz the countless servers running 1.12.2.

Blue banner at the top of every page.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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