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I was wondering how to make a custom attack, like sweeping edge for swords, but for when my custom weapon's attack speed cooldown thing is fully back up. Nothing is in the SwordItem code that mentions this, so I don't know where in the reference libraries this exact thing I'm looking for would be in. I'm sorry if I didn't describe that well lol

Posted (edited)
9 hours ago, Babelincoln1809 said:

I was wondering how to make a custom attack, like sweeping edge for swords, but for when my custom weapon's attack speed cooldown thing is fully back up.

sweeping edge has a method which handle that but

I think you can try to use the entity attributes which are located at: net.minecraft.entity.ai.attributes

than use:  to get the base value

player.getAttribute(net.minecraft.entity.ai.attributes.Attributes.field_233825_h_ ).getBaseValue()
// field_233825_h_ is "attribute.name.generic.attack_speed"

and:  to set the value

player.getAttribute(net.minecraft.entity.ai.attributes.Attributes.field_233825_h_ ).setBaseValue(your value);


 

 

 

Edited by Luis_ST

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