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Posted

Hello, ive recently liked the rlcraft modpack but its in 1.12.2 and hasnt been revived or upgraded

Ive been thinking of making a rlcraft revived modpack for 1.16.4

I need help on making a modpack and uploading it to curse can anyone help :)?

Posted

I would suggest using the CurseForge desktop app. It's still in development, but you can create a new "profile", and when you add mods, it'll automatically install all it's dependencies, and when there's an update available it'll tell you. When you're ready, you can export the profile as a .zip file and upload it to curseforge. ModPack done!

Do beware though that some mod developers don't allow their mods to be in a modpack.

 

Hope that helps!

Today (22/10/20) I reached 100 posts!

I'm probably more excited than I should be for something so realistically minor...

Posted
20 minutes ago, BlockyPenguin said:

Do beware though that some mod developers don't allow their mods to be in a modpack.

if the mod is is on curseforge you can put it in a modpack that you distribute on curseforge

 

22 minutes ago, BlockyPenguin said:

I would suggest using the CurseForge desktop app. It's still in development, but you can create a new "profile", and when you add mods, it'll automatically install all it's dependencies, and when there's an update available it'll tell you. When you're ready, you can export the profile as a .zip file and upload it to curseforge. ModPack done!

good job you made a mod pack that is full of conflicts making a modpack like rlcraft can take days/weeks

Posted
22 minutes ago, loordgek said:

if the mod is is on curseforge you can put it in a modpack that you distribute on curseforge

 

good job you made a mod pack that is full of conflicts making a modpack like rlcraft can take days/weeks

I thought I'd seen some CF mods that said do not put them in a modpack... they're few and far between, anyway. Also, I've made several private modpacks for me and some friends to play, and they worked a-ok, without much conflicting. Any that did occur was usually fixable with a mod such as crafttweaker

Today (22/10/20) I reached 100 posts!

I'm probably more excited than I should be for something so realistically minor...

Posted
5 hours ago, loordgek said:

if the mod is is on curseforge you can put it in a modpack that you distribute on curseforge

 

good job you made a mod pack that is full of conflicts making a modpack like rlcraft can take days/weeks

the mods I found took me 5 - 9 days

Posted
6 hours ago, loordgek said:

 

the discord for curseforge they can help you w/ the upload part

https://discord.gg/CBUJv5a

 

beware that making a good modpack is not easy its more then dragging a bunch of mods in a folder and you are not allowed to use parts of rlcraft

by the way, Ive made a rlcraft revived version of mods which are available in 1.16.4 and new mods I found that fit in real life

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