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Posted
1 minute ago, poopoodice said:

Can be changed via FovUpdateEvent.

i just found this.

now another question i test this:

if (player.getActiveItemStack().getItem() == CaveItems.SPYGLASS.get())

and this in my Item Class but why it doesent work+

it always return air

	@Override
	public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
		
		player.setActiveHand(hand);
		return super.onItemRightClick(world, player, hand);
		
	}

 

Posted
3 minutes ago, diesieben07 said:

getUseDuration needs to return a value > 0 for setActiveHand to work. By default it returns 0.

In that second I found out for myself but thanks

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