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Posted
3 hours ago, NorthWestWind said:

When going under y63 or something, the bottom half of the sky turns black.

Is there a way to disable that?

I'm not sure, but I think you can prevent/change it with the RenderGameOverlayEvent

Posted

Cancelled it:

@SubscribeEvent
public static void renderFogDensity(final EntityViewRenderEvent.FogDensity event) {
    PlayerEntity player = Minecraft.getInstance().player;
    if (player == null) return;
    event.setCanceled(true);
}

And it didn't disappear

2021-03-30_18.07.20.png

Posted

Here's my current code:

@SubscribeEvent
public static void renderFogDensity(final EntityViewRenderEvent.FogDensity event) {
    PlayerEntity player = Minecraft.getInstance().player;
    if (player == null) return;
    event.setCanceled(true);
    event.setDensity(0);
    RenderSystem.fogMode(GlStateManager.FogMode.EXP2);
}

Tested with/without fogMode, setting density between 0-1 and the bottom half of the sky is still black (when 0).

When set to 1, I can't see a thing.

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