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  2. This is almost certainly a scam and is at the very least extremely fishy.
  3. A glowing texture for a custom armor is a daunting task; you'll need to create a custom render layer for your armor, which is easier said than done, and also connect that layer to the player that should be wearing it. I really have no idea how to do that. I'd recommend looking into how other mods do custom armor, and working from there.
  4. Today
  5. Yes... You're right, this mod conflicts with very many other mods causing this error.
  6. Hi, the microphone mod is not working on my Mac. It says “launcher does not support MacOS microphone permissions” Thank you in advance for answering.
  7. Make sure you have Optifine installed as a mod. Go into Options > Video Settings > Shaders > and then click the shader you want Make sure the shader.zip files are in the shaderpacks folder inside the minecraft folder
  8. It sounds like you're probably registering the item in the wrong place, try looking at this tutorial for how to register items: Forge Modding Tutorial - Minecraft 1.20: Custom Items & Creative Mode Tab | #2 This (free) tutorial series is excellent, by the way, and I'd highly recommend watching through some or all of the videos. There may also be an error in the code I showed above since I was in a hurry, but it should be enough for the general idea. I can't be more specific since I don't know exactly what you plan to do.
  9. Realizing I was a victim of a scam was a devastating blow. My initial investment of $89,000, driven by dreams of financial success and the buzz surrounding a new cryptocurrency project, turned into a nightmare. The project promised high returns and rapid gains, attracting many eager investors like myself. However, as time passed and inconsistencies began to surface, it became evident that I had made a grave mistake by not thoroughly vetting the brokerage company handling the investment. Feeling anxious and betrayed, I desperately searched for a way to recover my funds. It was during this frantic search that I stumbled upon the Lee Ultimate Hacker tool through a Facebook post. With little left to lose, I decided to reach out to their team for help. To my relief, they were quick to respond and immediately started recovering my compromised email and regaining access to my cryptocurrency wallets. The team at Lee Ultimate Hacker was incredibly professional and transparent throughout the process. They meticulously traced the digital footprints left by the scammers, employing advanced technological methods to unravel the complex network that had ensnared my funds. Their expertise in cybersecurity and recovery strategies gradually began to turn the tide in my favor. Although the scammers had already siphoned off $30,000 worth of Bitcoin, Lee Ultimate Hacker was relentless in their pursuit. They managed to expose the fraudulent activities of the scam operators, revealing their identities and the mechanisms they used to lure investors. This exposure was crucial not only for my case but also as a warning to the wider community about the perils of unverified investment schemes. As we progressed, it became a race against time to retrieve the remaining $59,000 before the scammers could vanish completely. Each step forward was met with new challenges, as these criminals constantly shifted tactics and moved their digital assets to evade capture. Nonetheless, the determination and skill of the recovery team kept us hopeful. Throughout this ordeal, I learned the hard value of caution and due diligence in investment, especially within the volatile world of cryptocurrency. The experience has been incredibly taxing, both emotionally and financially, but the support and results provided by Lee Ultimate Hacker have been indispensable. The recovery process is ongoing, and while the final outcome remains uncertain, the progress made so far gives me hope. The battle to recover the full amount of my investment continues, and with the expertise of Lee Ultimate Hacker, I remain optimistic about the eventual recovery of my funds. Their commitment to their clients and proficiency in handling such complex cases truly sets them apart in the field of cyber recovery. LEEULTIMATEHACKER@ AOL. COM Support @ leeultimatehacker . com. telegram:LEEULTIMATE wh@tsapp +1 (715) 314 - 9248
  10. Hi everyone. I’m excited to share my experience with CrackerWizard Recovery Firm. They helped me recover a substantial amount of crypto after falling victim to online scams disguised as Bitcoin investments. CrackerWizard’s exceptional service enabled me to retrieve my lost funds, despite the complex circumstances surrounding the case. With their dedicated team and advanced technology, they swiftly traced and recovered my assets. CrackerWizard is a reliable partner in the crypto world, highly recommended for anyone facing similar challenges. Contact them.
  11. Yesterday
  12. So I saw that mixin is shipped as a library with forge, but is it available for 1.7.10 ?
  13. So I've read the EULA, and lets be straight... If I split my modpack(of my mods, yeah I'm nuts) into several(many) individual mods(like just one boss) with minor additions(plus not working together), then have a complete/modpack version on patreon/onlyfans having each addon work together... Would people buy my idea?
  14. German A1 – C1, TestDAF, Goethe B1, B2, C1, C2, valid GOETHE certificate German A1 – C1, TestDAF, Goethe B1, B2, C1, C2, valid GOETHE certificate(+27(838-80-8170
  15. I am migrating a mod from 1.16.5 to 1.20.2 The version for 1.16.5 can be found here https://github.com/beothorn/automataCraft For the block called automata_start, it uses TileEntities and has blockstates, model/block and textures on json files. This is currently working fine on 1.16.5 https://github.com/beothorn/automataCraft/tree/master/src/main/resources/assets/automata For 1.20.2 I migrated the logic from TileEntities to BlockEntity. The mod is working fine. All blocks and Items are working with the correct textures except for the textures for each state of the automata_start block. No changes where made to the json files. This is the branch I am working on (there were some refactorings, but all is basically the same): https://github.com/beothorn/automataCraft/tree/1_20/src/main/resources/assets/automata The only difference I can think that may be related is that i had to implement createBlockStateDefinition on the BaseEntityBlock: https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/AutomataStartBlock.java#L43 This is driving me crazy. I know the jsons are being loaded as I put a breakpoint at `net.minecraft.client.resources.model.ModelBakery#loadModel` and I can see BlockModelDefinition.fromJsonElement being called with automata_start. I also printed the state from the arguments of the tick function call and they look correct (https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/Ticker.java#L32 ): blockState Block{automata:automata_start}[state=loadreplaceables] In game, all I see is the no textures. I think it is weird it is not the "missing texture" texture so I think it may be related to the material, but I had no success tweaking it (https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/AutomataStartBlock.java#L37). public static final Property<AutomataStartState> state = EnumProperty.create("state", AutomataStartState.class); private final AtomicReference<RegistryObject<BlockEntityType<?>>> blockEntityType; private final Map<String, RegistryObject<Block>> registeredBlocks; public AutomataStartBlock( final AtomicReference<RegistryObject<BlockEntityType<?>>> blockEntityType, final Map<String, RegistryObject<Block>> registeredBlocks ) { super(BlockBehaviour.Properties.of().mapColor(MapColor.STONE).strength(1.5F, 6.0F)); this.blockEntityType = blockEntityType; this.registeredBlocks = registeredBlocks; this.registerDefaultState(this.getStateDefinition().any().setValue(state, AutomataStartState.LOAD_REPLACEABLES)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateBuilder) { stateBuilder.add(state); } So my cry for help is, anyone has any ideas? Is there a way to easily debug this, for example somewhere where I can list the textures for a given state, or make sure this is loaded? Thanks in advance for the hints
  16. FAILURE: Build failed with an exception. * What went wrong: A problem occurred configuring root project 'forge-1.8.9-11.15.1.2318-1.8.9-mdk'. > Could not resolve all dependencies for configuration ':classpath'. > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. Required by: :forge-1.8.9-11.15.1.2318-1.8.9-mdk:unspecified > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. > Unable to load Maven meta-data from https://jcenter.bintray.com/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml. > Could not GET 'https://jcenter.bintray.com/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml'. > peer not authenticated > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. > Unable to load Maven meta-data from http://files.minecraftforge.net/maven/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml. > Could not GET 'http://files.minecraftforge.net/maven/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml'. > peer not authenticated * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED Total time: 2.78 secs This is the error I got. Any help would be appreciated!
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  18. So I downloaded forge 1.20.6 today on my pc and it said that I was on beta but I had forge on my laptop (same version) and it didnt day anything about beta Anyone know what it is and how to fix it?
  19. I know but i removed it from everywhere and server still needs it
  20. Haha unfortunately im stuck with 1.12 modding for personal reasons. It feels painful I think the markDirty and notifyBlockUpdate are equivalent to blockEntityChanged(), which I've already overridden. Right now, my guess is that I have to set up a network system with packets and handlers which I have little knowledge of. Anyways, thanks for the answer!
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