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Showing content with the highest reputation on 02/25/19 in all areas

  1. Disagree, putting any bukkit-based code on Forge is almost guaranteed to be a instant copyright infringement (remember it was DCMA'd not long ago, Spigot is just working in gray area to keep it updated). Forge itself is good enough for small physical server-only mod mods, and if you want to stack another solution on top of Forge (just to feel more dangerous to run a server) use Sponge.
    1 point
  2. seems working after adding !world.isRemote check
    1 point
  3. Are you sure you're launching Forge? What does your launcher look like? (Screenshot) How did you install Forge? Where did you get Forge from? (URL)
    1 point
  4. Attained Drops is broken and needs to be fixed by the author. Error comes from Forge, because AD's CachedIngredient doesn't override a required method.
    1 point
  5. They are fixed in the version now available, if you haven't already noticed
    1 point
  6. Known - there is a pull request (#5490) in progress for both those issues. Not sure how long it will be before you will see it in the beta version available.
    1 point
  7. the higher it is, the more frustrated they will get at newcomers who don't do research ( ͡° ͜ʖ ͡°).
    1 point
  8. I know people like me have already zadolbali, but is it possible to make the kernel support Spigot? After all, in the server folder all exactly is minecraft_server_1.12.2.jar why not do the same only with spigot-1.12.2.jar? Or suffer and do as in KCauldron one fine file. And don't write me about the sponge!!!! IT'S NOT CONVENIENT AND IT DOES NOT HAVE THE NORMAL PLUGINS.
    0 points
  9. Not sure why you're bringing up kernels... If you want Bukkit/Spigot support you can write it yourself if you know how. There will be no official support for Bukkit/Spigot and you won't receive support in this venture.
    0 points
  10. Can you test without CC:Tweaked installed?
    0 points
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