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  1. I'm not sure why you're having a problem. This works: https://github.com/Draco18s/ReasonableRealism/blob/1.14.4/src/main/resources/data/harderores/recipes/ores/iron_dust.json#L10 https://github.com/Draco18s/ReasonableRealism/blob/1.14.4/src/main/resources/data/forge/tags/items/dusts/tiny/iron.json
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  2. This was the original message, the rest was an edit that I apparently didn't add soon enough
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  3. I was going to submit a pull request, but my branch continually failed to download at around 70%. Basically a fake world that can be used for pre built world scenerios, ai, and the likes of that FakeWorld.class package net.minecraftforge.common; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.logging.Logger; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.EnumCreatureType; import net.minecraft.logging.ILogAgent; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.profiler.Profiler; import net.minecraft.util.ChunkCoordinates; import net.minecraft.util.IProgressUpdate; import net.minecraft.village.VillageCollection; import net.minecraft.world.ChunkPosition; import net.minecraft.world.EnumGameType; import net.minecraft.world.MinecraftException; import net.minecraft.world.World; import net.minecraft.world.WorldProvider; import net.minecraft.world.WorldSettings; import net.minecraft.world.WorldType; import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.chunk.storage.IChunkLoader; import net.minecraft.world.storage.IPlayerFileData; import net.minecraft.world.storage.ISaveHandler; import net.minecraft.world.storage.WorldInfo; /**Built to synthesize a running world for usage in test AI, external rendering, * and other scenarios which may occur before a loaded world is available, or where * utilization of a running world is undesirable*/ public class FakeWorld extends World{ private int[][][] idArray; private int[][][] metaArray; private int factor = 3; private boolean replace = false; private final List<Entity> spawnOrder = new ArrayList(5); private static final Profiler dummyProfiler = new Profiler(); private static final ILogAgent dummyLogger = new dudLog(); public FakeWorld(EnumGameType type) { super(new dudSave(), "pseudo", new dudProvider(), new WorldSettings(0, type, false, false, WorldType.DEFAULT), dummyProfiler, dummyLogger); this.setBlockArray(this.getDefaultIdArray()); this.chunkProvider = new dudCP(this); this.villageCollectionObj = new VillageCollection(this); this.provider.registerWorld(this); this.chunkProvider = this.createChunkProvider(); this.calculateInitialSkylight(); this.provider.calculateInitialWeather(); } private static final class dudProvider extends WorldProvider{ @Override public String getDimensionName() { return "pseudo"; } } private static final class dudSave implements ISaveHandler{ @Override public WorldInfo loadWorldInfo() {return null;} @Override public void checkSessionLock() throws MinecraftException {} @Override public IChunkLoader getChunkLoader(WorldProvider worldprovider) {return null;} @Override public void saveWorldInfoWithPlayer(WorldInfo worldinfo, NBTTagCompound nbttagcompound) {} @Override public void saveWorldInfo(WorldInfo worldinfo) {} @Override public IPlayerFileData getSaveHandler(){return null;} @Override public void flush() {} @Override public File getMapFileFromName(String s) {return null;} @Override public String getWorldDirectoryName() { return ""; } } private static final class dudLog implements ILogAgent{ @Override public void logInfo(String s) { } @Override @SideOnly(Side.SERVER) public Logger getServerLogger() { return FMLCommonHandler.instance().getFMLLogger(); } @Override public void logWarning(String s) { } @Override public void logWarningFormatted(String s, Object... var2) { } @Override public void logWarningException(String s, Throwable throwable) { } @Override public void logSevere(String s) { } @Override public void logSevereException(String s, Throwable throwable) { } @Override @SideOnly(Side.CLIENT) public void logFine(String s) { } } private static final class dudCP implements IChunkProvider{ private final FakeWorld theWorld; public dudCP(FakeWorld w){theWorld = w;} @Override public boolean chunkExists(int i, int j) { return true; } @Override public Chunk provideChunk(int i, int j) { return new Chunk(theWorld,0,0); } @Override public Chunk loadChunk(int i, int j) { return new Chunk(theWorld, 0, 0); } @Override public void populate(IChunkProvider ichunkprovider, int i, int j) {} @Override public boolean saveChunks(boolean flag, IProgressUpdate iprogressupdate) { return false; } @Override public boolean unloadQueuedChunks() { return true; } @Override public boolean canSave() { return false; } @Override public String makeString() { return "fake world"; } @Override public List getPossibleCreatures(EnumCreatureType enumcreaturetype, int i, int j, int k) { return null; } @Override public ChunkPosition findClosestStructure(World world, String s, int i, int j, int k) { return new ChunkPosition(0,0,0); } @Override public int getLoadedChunkCount() { return 1; } @Override public void recreateStructures(int i, int j) {} @Override public void func_104112_b() {} } //Fake World specific usage features /**returns the default array of a layer of air above a layer of grass * above a layer of dirt*/ public int[] getDefaultIdArray(){ int[] r = new int[27]; for(int i = 0; i < r.length; i++) if(i < 18) r[i] = 0; else if( i < 9) r[i] = Block.grass.blockID; else r[i] = Block.dirt.blockID; return r; } /**Builds layers (x & z) of the given int values. Can be used for block and meta array building*/ public int[] buildHorizontalLayers(int...i){ int[] builder = new int[(int) Math.pow(i.length, 3)]; int a = -1; for(int y: i) for(int z = 0; z < i.length; z++) for(int x = 0; x < i.length; x++) builder[a++] = i[y]; return builder; } /**sets whether or not external calls can replace the values in the meta and id arrays*/ public void setCanBlockValuesBeReplaced(boolean b){ replace = b; } /**Sets up a blockID array to return during World.getBlockId && World.getBlockMetadata via * Integer arrays. Integer array must be a cubic (^3) factor. the getBlock methods then return * a block/meta depending on relative position read in the array set up in Y,X,Z format. The * The arrays are checked to make sure the lengths are equivalent, the meta ids are not greater * than 15, the blocks are logical value, and the array is a round cubic factor * @param ids The block ID array * @param metas The block metadata array * */ public void setBlockArrays(int[] ids, int[] metas){ try{ if(ids.length != metas.length) throw new Throwable("Id and meta arrays must be equivalent in length"); for(int i = 0; i < ids.length; i++){ if(ids[i] < 0 || i >= Block.blocksList.length) throw new Throwable("All Id values must be within range of 0 to " + Block.blocksList.length); else if(metas[i] > 16 || i < 0) throw new Throwable("All meta values must be within the range of 0 to 15"); } double fact = Math.cbrt(ids.length); int a = this.factor; this.factor = (int)fact; if(fact != this.factor) if(fact != this.factor || this.factor == 0){ this.factor = a; throw new Throwable("Block Return arrays must be a round, cubic this.factor"); } int i = 0; this.idArray = new int[this.factor][this.factor][this.factor]; this.metaArray = new int[this.factor][this.factor][this.factor]; for(int x = 0; x < this.factor; x++) for(int z = 0; z < this.factor; z++) for(int y = 0; y < this.factor; y++){ this.idArray[x] [y] [z] = ids[i]; this.metaArray[x][y][z] = metas[i]; i++; } }catch(Throwable t){ t.printStackTrace(); } } /**Sets up a blockID array to return during World.getBlockId && World.getBlockMetadata * @param ids blockId array. the meta array will be built as an array of the same length * but with all metadata values at 0*/ public void setBlockArray(int[] ids){ int[] metas = new int[ids.length]; for(int i = 0; i < ids.length; i++) metas[0] = 0; this.setBlockArrays(ids, metas); } /**Empties the spawn order list*/ public void flushSpawnRetention(){ spawnOrder.clear(); } /**Retrieves the entity spawn order list, empties it*/ public List<Entity> getSpawnOrder(){ List l = spawnOrder; this.flushSpawnRetention(); return l; } /**Gets the latest spawned entity, Removes from spawn order, Be sure to catch null returns*/ public Entity getLastSpawned(){ Entity e = null; if(!spawnOrder.isEmpty()){ e = spawnOrder.get(0); spawnOrder.remove(0); } return e; } /*Begin pseudo world overrides*/ @Override public void tickBlocksAndAmbiance(){ for(int x = 0; x < this.factor; x++) for(int z = 0; z < this.factor; z++) for(int y = 0; y < this.factor; y++) Block.blocksList[this.idArray[y][x][z]].updateTick(this, x, y, z, this.rand); } @Override public boolean setBlock(int x, int y, int z, int id){ if(replace) this.idArray[y >= this.factor ? this.factor : y < 0 ? 0 : y][x % this.factor][z % this.factor] = id; return replace; } @Override public boolean setBlock(int x, int y, int z, int id, int meta, int flag){ if(replace){ this.idArray[y > this.factor ? this.factor : y < 0 ? 0 : y][x % this.factor][z % this.factor] = id; this.metaArray[y > this.factor ? this.factor : y < 0 ? 0 : y][x % this.factor][z % this.factor] = meta; } return replace; } @Override public boolean setBlockMetadataWithNotify(int x, int y, int z, int meta, int flag){ if(replace) this.metaArray[y > this.factor ? this.factor : y < 0 ? 0 : y][x % this.factor][z % this.factor] = meta; return replace; } @Override public void tick(){ this.tickBlocksAndAmbiance(); this.tickUpdates(true); this.updateWeather(); this.updateEntities(); } @Override public boolean setBlockToAir(int x, int y, int z){ if(replace) this.idArray[y > this.factor ? this.factor : y < 0 ? 0 : y][x % this.factor][z % this.factor] = 0; return replace; } @Override public boolean blockExists(int x, int y, int z){ return getBlockId(x,y,z) != 0; } @Override public int getBlockId(int x, int y, int z){ return this.idArray[y > this.factor ? this.factor : y < 0 ? 0 : y][x % this.factor][z % this.factor]; } @Override public int getBlockMetadata(int x, int y, int z){ return this.idArray[y > this.factor ? this.factor : y < 0 ? 0 : y][x % this.factor][z % this.factor]; } @Override protected IChunkProvider createChunkProvider() { return new dudCP(this); } @Override public Entity getEntityByID(int i) { for(Entity e : (List<Entity>)this.loadedEntityList) if(e.entityId == i) return e; return null; } @Override public boolean spawnEntityInWorld(Entity e){ this.spawnOrder.add(e); return super.spawnEntityInWorld(e); } @Override public ChunkCoordinates getSpawnPoint(){ return new ChunkCoordinates(0,0,0); } } FakeWorldFactory.class package net.minecraftforge.common; import net.minecraft.world.EnumGameType; /**Holds a constant fake world*/ public final class FakeWorldFactory { private static final FakeWorld instance = new FakeWorld(EnumGameType.SURVIVAL); private static final FakePlayer psuedo = new FakePlayer(instance, "Psuedo"); /**NOTE: Treat this world as a volatile platform. You should always update the Block array * as a precaution for array edits done by other mods * @return the constant {@link FakeWorld} value*/ public static FakeWorld getDefault(){ return instance; } /**This gives access to a world safe player instance. Safe for various edits and such * @return returns a constant {@link FakePlayer} which has a worldObj set to the constant FakeWorld*/ public static FakePlayer getPseudoPlayer(){ return psuedo; } }
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