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Showing content with the highest reputation on 08/10/20 in Posts

  1. AbsctractGui.fill() to fill certain colour in to an area, blit to render an image to the area.
  2. I don't have a 1.16 workspace, but its a method that returns an int and has a line that looks like "return -16777216 | i << 16 | j << 8 | k;" (the "-16777216" part is just FF for alpha, already bit-shifted). Alternatively, dig into where BlockColors gets referenced and how.
  3. wow that worked! thanks! ill need to do some touching up. slowing down the speed of the climb, as well as requiring the player to looking in the direction of the wall before climbing.
  4. I'm not so sure about this either but when I last check the version with forge bot in discord it is 20200723-1.16.1
  5. 0 points
    Post logs/debug.log.

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