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  1. You have to bind the texture before creating the vertices. Also if you want to apply a texture you need to give texture informations to your vertices. You can use DefaultVertexFormats.POSITION_TEX
    1 point
  2. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
    1 point
  3. builder.then(Commands.literal(direction)) where ArgumentBuilder is an instance of ArgumentBuilder, and direction is the argument you want to add to the command, which can be achieved using for loops
    0 points
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