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Showing content with the highest reputation on 10/21/21 in all areas

  1. scrap all that (factory and _factories.json), it's for an older version. do have a condition in a recipe json file. the one you have up there will do fine. make a class that implements ICondition. getID() should return "uncrafted:spawner_enabled". test() should check options and enable/disable the recipe. inside the condition class make a serializer class (yes inside, inner class, static) that implements IConditionSerializer<YourCondition>. getID should return same as above; read should return an instance of your condition class. use json.getAsJsonPrimitive("value_or_flag_name_or_whatever") to get the setting name (if you use a single condition for several recipes); write should do the opposite of read - json.addProperty. finally, register your condition in FMLCommonSetupEvent. call CraftingHelper.register and pass the serializer instance. enjoy!
  2. Forge doesn't support java 17 yet, use java 16 instead
  3. Check your entity renderer. Did you make a custom model? Did you properly place your textures in the resources?
  4. Hi im trying to run Botania's quest on my server using a world i already made and when i try to load the world i get sent back to the main menu as if i dint try to open my server at all iv seen several threads for this but none of the solutions ive seen worked for me is there something that i did not try?

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