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ChampionAsh5357

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Everything posted by ChampionAsh5357

  1. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  2. Could you provide the debug.log instead then, this seems like a log related to the launcher instead of the game itself.
  3. Please provide the entire error log and not just an interpretation. An error in the classpath can mean many things depending on implementation.
  4. If I'm understanding correctly, all you are doing is waiting for x amount of time to pass before both can link; you're not actually rendering the other side, correct? In that case, you really could just use a level capability and just have the animation time attached to that, then just check it when teleporting to an unloaded chunk. It seems to me you are using block states to check whether you can teleport (no idea why you're using redstone). You essentially wouldn't need a separate block state anyways if you were just waiting for a given value to be something.
  5. Again, same issue. A player is an entity, so it would be slowed down as well. You could force an entity only to tick every other frame, but then that messes up animations. You could also change the movement speed attribute to make them move slower, but that only works on living entities and doesn't affect their overall logic. Another way would be to increase the player's attributes, but that's probably the best you can do without rewriting a portion of the game logic.
  6. I mean, I don't believe you even need to keep the other chunk loaded, nor really need a block entity. You can just have a capability on the level that links the two spots and whenever a chunk isn't loaded, store the entity in an unloaded cache such that when the chunk is loaded, you add in the entity where it needs to go. You can use the `ChunkEvent$Load` for this. It may cause a deadlock, so you might just want to enqueue the adding back in of the entity using a flag to activate logic on a separate event (e.g. `LevelTickEvent`).
  7. No such thing since all entities are ticked using the exact same process for ticking. You would need to rewrite a good portion of the game if you wanted to do this with no game breaking bugs.
  8. First, you can't download Forge because there were too many redirects in the browser, not because you don't have an ad blocker. We recommend not using one anyways since ads are how the volunteers that develop and keep Forge running are able to do so. Second, try a different browser. If that doesn't work, click show all versions, hover over the information icon next to the installer, and click the direct download button. This should be a last resort, however.
  9. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  10. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  11. Apologies, but as this is written with MCreator, we do not support it on this forum. Please ask their support forums for help.
  12. Google the IDE and look up the features necessary to do so. There is plenty of text and videos about how to use it. Everything is written by volunteers and they have to be maintained by volunteers. Additionally, when it comes to the official docs or the community wiki, there are only so many people who have time and are willing to do that. It requires a lot of research to be able to write something competent without providing copy-paste elements. So, unless you're willing to hire people to do so, contribute to the people who keep Forge going, or write some yourself, expect that there probably won't be any documentation for anything besides from simple elements.
  13. Afaik, there are no text tutorials about menus yet, and the one I'm writing probably won't be out for a while since there is a lot of content to cover. As for block entities, there's a general section on it in the forge docs. Though if you want to handle specific logic, the best thing to do is to look in vanilla for something similar, strip out the parts you need, and improve upon it to get rid of some inefficiencies.
  14. I would ask wherever JEI gives their support. As this forum is specifically for Forge, it is not likely that someone will have an answer based upon a specific mod. This is especially true when you say you have errors, don't provide the error log, and only give a snippet of the code in question.
  15. What are you trying to accomplish? There are ways to swap the player model, but that tends to make some incompatibilities with other mods. There may be a better solution if you explain if you're just appending onto the existing model or are replacing the entire model.
  16. Please provide the entire debug.log and not a partial response. We cannot determine what is the issue with simply an error snippet in most cases.
  17. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  18. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  19. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  20. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  21. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  22. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  23. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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