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ChampionAsh5357

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Everything posted by ChampionAsh5357

  1. How are you verifying this claim? I assume you're looking at some GUI. If so, can you please provide the code for the menu and screen? I imagine the issue lies there. If not, you need to provide the entire block entity class.
  2. That is because you return null within your ArmorMaterial for `#getName`. This should be set to your material name with your modid appended (e.g. `examplemod:examplematerial`). As an additional heads up, none of the getters should return null, otherwise the game will most likely crash when executing the associated operation. You can use the vanilla enum class as a decent starting point on how to set it up properly.
  3. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  4. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  5. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  6. Please use English when making a forum post, even if you must use a translator service. Additionally, vanilla, and by extension Forge, does not run on a single thread. I would suggest using the internet to learn more accurate information about the game itself. As for getting a computer, my advice is to focus on what you plan on using it for the most and build or purchase your computer around that.
  7. The error is nonspecific and the log posted does not provide any real clue about what could cause that. So I would try two things: 1. Remove naturalist since it seems to be failing on the mixin refmap which may cause an error. 2. If the above doesn't work, split the mods into two piles and load them separately. If one pile works, you'll know that none of the mods in there are erroring. If it doesn't, split the pile once again and repeat until only the erroring mods are separated.
  8. It's possible, but why do you want to do that?
  9. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  10. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  11. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  12. Provide the entire class and any related block classes. You seem to be overriding some custom code called `tickServer` which doesn't help us see whether the code is called. Additionally, most of the fields used are not in the associated classes you mentioned, so it would be hard to pinpoint what you are trying to convey.
  13. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  14. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  15. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  16. `EntityRenderersEvent$RegisterRenderers` is on the mod event bus. `EntityAttributeCreationEvent` is on the mod event bus on both sides. The event bus subscriber in the registry class is doing nothing.
  17. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  18. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  19. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  20. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  21. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  22. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  23. 1. `requires` should be first in the chain, having a permission level of 2. 2. Don't clamp the number, use the static constructor that bounds an integer between a min and max value.
  24. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
  25. Ah, ok. Well, I would probably use the `ArrowRenderer` as a baseline here for figuring it out. It seems that the rendering is affected by the rotation of the player, which could be because of plenty of things in terms of rendering, though the most likely is that the rotation doesn't line up or there needs to be some additional translation / scaling.

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