
Everything posted by ChampionAsh5357
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Custom Entity Attributes problem, in 1.16.5 and 1.18.2
Then apologies, but then we cannot help you on this forum: The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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Problems with getting basic values from forge level, chunk etc. classes
There is `ChunkEvent$Load`, but that is fired any time a chunk is loaded. You can check if the chunk is a proto chunk, but that would be the best you could do.
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Problems with getting basic values from forge level, chunk etc. classes
Yes it can. If you just want to stop ore spawning, simply remove the ore placed features from the associated list in the features object.
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Custom Entity Attributes problem, in 1.16.5 and 1.18.2
You have a lot of methods that return null and don't call the super of a method, which causes plenty of errors. However, the code provided is for 1.16.5, which is not supported on this forum. If you would like to provide the updated 1.18.2 code, I will give a proper answer. Otherwise, I will lock this thread since it is no longer supported. Additionally, the answer I'll provide will not work in 1.16.5 due to the changes past 1.17.
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org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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Custom Entity Attributes problem, in 1.16.5 and 1.18.2
Provide the entirety of your custom entity class.
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Problems with getting basic values from forge level, chunk etc. classes
Then just use a datapack and remove the ore generation from the JSON.
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Problems with getting basic values from forge level, chunk etc. classes
In what context? The names of the current dimension can always be obtained through a `Level` instance which you most likely have in some interface abstract. There's not really a good way to do this. You could attempt to find all `PlacedFeature`s which are registered for ore generation, but it depends on how other mods choose to implement this. The best you could do would be for vanilla.
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My game keeps crashing, can anyone take a look at the crash report and see what's causing it?
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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Unkown error
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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No me deja entrar
This forum is in English only, so please provide your posts in that language. Additionally, supply the debug.log as that error does not mean much on its own.
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How to apply effects to players and mobs in a radius
I would look into `BeaconBlockEntity` since it does this exact behavior.
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My server wont let anyone mine stone
Normally, the spawn chunk is protected from being broken. There is a setting in the server properties that disables this.
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I can't get Forge
Try the direct download link instead.
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Event to insert item to custom capability of another item with mouse
I would suggest looking into how `BundleItem` does it since I imagine the behavior is exactly the same.
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blit on top of item slot
You need to set the blit offset to higher than 150 iirc via `#setBlitOffset` before rendering and reset the value after. Screens still render in three dimensions, it's just that the flat two dimensional like projection makes it difficult to see. The blit offset is used to account for this. Still, you need to render the texture after the item has rendered.
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[1.16.5] Modded Entity dropping item twice (Held & Loot Table)
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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MInecraft Forge 1.14.4 crashes whenever I try to load a world
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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Could anyone assist me with this crash?
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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Does not create server boot file
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.2 (Latest) and 1.18.2 (LTS).
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displayName of player Model not changing
You need to set the content in `RenderNameTagEvent`. Note, this is a client only event. You will need to sync your manager to the client with the data from the server. You should probably do this every time the kingdom updates. The tick method you have I don't believe does anything since the formatters will set them whenever they need to.
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[1.19.2] Custom conditions linked with player capability
Look at `WorkbenchBlock` and `CraftingMenu` from vanilla. From there, you just need make it possible for the recipe to access the player. If you know some code inspection, it should be simple. From there, come back once you reach a brick in your coding. It's much easier to work from some midpoint so that we can clarify and explain where to go from there instead of teaching from scratch.
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How to change default crafting recipes and disable items in vanilla minecraft
JSON replacement is a vanilla system using datapacks. You can modify behavior in any which way without worrying. I've already explained above. Override recipes and loot table JSONs for changing/disabling things. If not supported, use an associated event. Since you want the recipes to be unlocked based upon the player, you will most likely need to create a new block which supports taking in the player as part of the recipe calculation.
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How to change default crafting recipes and disable items in vanilla minecraft
How would that generate problems? It would just revert to vanilla behavior on uninstall.
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How to change default crafting recipes and disable items in vanilla minecraft
You can override any JSON, so loot tables and recipes can just be modified to handle that. You can even add a custom condition for loot tables that take in the player context such that you can check your player's progress before dropping that loot.
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