Chibill
Forge Modder-
Posts
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Everything posted by Chibill
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It's both because it can restrict you from using cheat mode on some server in its server side config and it ran on my server in 1.4.7
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Heres the file. [ { "modid": "AdditionalCrafting", "name": AdditionalCrafting", "description": "A Minecraft mod made to add Spawners that are placeable, new stairs, and some new crafting recipes!", "version": "1.0.0", "credits": "The people of the Forge Mod Loader Forum.", "logoFile": "/logo.png", "mcversion": "", "url": "http://www.mod-buildcraft.com/", "updateUrl": "", "authors": [ "chibill And Himehowareu" ], "parent":"", "screenshots": [], "dependencies": [ "mod_MinecraftForge" ] } ]
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ModLoader.addName applies one name to all items. (X-post)
Chibill replied to linkseyi's topic in Modder Support
Wheres the src that in the OP is just the decompiled .class files. -
No NEI is also server side but most be put in core mods.
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It's in the root of my .zip
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No error it just does not display in game.
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Because it is in the Main file of my mod. And I can never make the file work which is why I posted this because the hardcoded one is not showing in a normal installation.
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That helps but I already read that and then decided to hard code but it that's not working in a normal installation.
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That's iPods auto correct for you.
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That does nt help at all. Any idea why the hardcore one does not work?
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Okay I have a hard coded on in my mod it works in eclipse but not in the normal minecraft. Any help.
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That helps but how would I tell it I am using the counsel as the sender.
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It is my native but I misted this went the site was eroding every thing till it worked.
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I have read all the stuff in the net.minecraft.commands for days before posting unlike some people here I try before using the forums.
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package chibill.AdditionalCrafting; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import cpw.mods.fml.common.IFuelHandler; public class FuelHandler implements IFuelHandler { @Override public int getBurnTime(ItemStack fuel) { int var1 = fuel.itemID; if(var1 == Item.book.itemID){ return 300; }else if(var1 == Base.NetherStone.itemID){ return 40000; }else return 0; } } In its own class then in base class GameRegistry.registerFuelHandler(new FuelHandler());
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This is your problem jackos2500_BlockBreaker{0.3.1} [blockBreaker] (com) Unloaded->Errored It has a error
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The workspace is forge/mcp/eclipse I don't know what your doing and did you run the install.bat or the version for your OS?
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How to stop double calls using entityPlayer.sendChatToPlayer("");
Chibill replied to Mew's topic in Modder Support
Use the server version of entity player. Then it can only happen server side. -
Or one texture and change the block bounds. I think.
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No help?
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I mean make my mod run commands like /kick or /time set day from in its code.
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Bump
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How would I make my own commands and run ones in the minecraft code normally?
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Not really because I am not at my pc right now but I can say it is starting the thread but then stops executing it before it runs once fully.
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Because I know how to use multithreading and I did no want to have to learn something new when I need to get this version out in 2 days to meet my goal of 1.0.0 of additional crafting.