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Everything posted by DavidM
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[1.14.4] How can I make my leaves check for logs diagonally?
DavidM replied to X Squishling X's topic in Modder Support
Then you should stick with BlockPos all the way instead of using BlockPos::PooledMutableBlockPos. You can utilize the compiler's auto-boxing. This is due to how you are breaking out of the loop everytime all axes are 0. Refer to Draco18s' post above. I might be missing something, but I think that OP's label is in the correct place. It is labeling the outmost loop of the 3 axes, which is to be broken if a log is found in the range of 1. -
Please read the EAQ and post logs. Forge 1.15.1 is available on the Forge site.
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They are not. You are installing SkyBlock Addons (1.8.9) on Minecraft 1.12.2. This will not work.
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Please read the EAQ and provide the appropriate log(s): https://www.minecraftforge.net/forum/topic/20-rules-and-eaq-read-first-or-you-will-get-banned/
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I got banned when i asked for help here?
DavidM replied to Iamerror65's topic in Support & Bug Reports
You were banned by a moderator for piracy, as you were using a cracked launcher. Buy the game. -
Please post the new log after removing Loot Slash Conquer.
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I think OP is referring to how Optifine offers unofficial capes to donators: https://optifine.net/donate.
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Is player in creative mode? Testing on dedicated server
DavidM replied to solitone's topic in Modder Support
Use PlayerCapabilities::isCreativeMode to check if the player is in creative. The PlayerCapabilities of a player is stored in EntityPlayer::capabilities. You can use this on any instances of EntityPlayer (i.e. passed in to the method you are overriding) on the server. In addition, in your case, I would recommend overriding Block#onBlockHarvested instead of Block#breakBlock, as the former passes in the player that broke the block in the method's parameter. -
Capes are Mojang’s property; therefore, no modders should touch it. Mods like Optifine that adds cape are violating Mojang’s rights.
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1. 16G RAM is too much. Use at most 6-8 RAM in your case. 2. Your server’s TPS is extremely low, and caused a force crash. What is your server’s specs?
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Loot Slash Conquer mod’s problem. Remove it and report to its author.
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You wouldn’t encounter syntax error if you knew basic Java. Please learn Java before modding, as the Forge API might be unnecessarily confusing if the modder is struggling with the language.
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This would be avoidable if you provide your project as a GitHub repo.
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1.8.9 is no longer supported on this forum due to its age. Update to a modern version of Minecraft to receive support.
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Run gradlew genEclipseRuns after set up. Alternatively, use gradlew runClient to launch the client.
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1. 1.8.9 is no longer supported on this forum; update to a modern version of Minecraft to receive support. 2. Logs are need if help regarding crashes is requested.
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Minecraft Modded Server jar doesn't like having more Memory...
DavidM replied to Misterboy64's topic in Support & Bug Reports
Due to your grammatical mistakes and large usage of colloquial terms, other people on this forum (including myself) are having difficulties in understanding your problem. Please try rephrasing. Please define “cannot connect to your server”. What is the exact error message the game displayed? Can your friends ping your server? Have you tried starting the server from command line and set the RAM size with an argument? -
[1.12.2] Water Crafting with dropped items like AE2
DavidM replied to CrashDbo's topic in Modder Support
I would recommend creating a custom ItemEntity for your custom item, and return an instance of your ItemEntity in Item#createEntity (as well as override Item#hasCustomEntity to return true). With this approach you can simply check for water in your EntityItem’s update method. -
[1.12.2] plugin with id 'net.minecraftforge.gradle.forge' not found
DavidM replied to vMystic's topic in Modder Support
The console output literally points to build.gradle... -
You never assigned a value to the tileEntity field.
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It is the same as Item, but you need to apply it to the BlockItem form of the block.
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Forge server kicking players randomly, sometimes unable to join
DavidM replied to Kull's topic in Support & Bug Reports
Please post the server log of when someone got kicked. -
No need to mess with MCP. Simply download the 1.14 mdk and copy the src from 1.12 to 1.14. Then fix all the mapping changes and other changes with your IDE.