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Luis_ST

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Everything posted by Luis_ST

  1. yes looks like, make sure you use the latest version. If you already use the latest version report the bug to the mod author. Edit: it's not Rat, but the mod mod which cause the crash use Rat as an API
  2. no, the way he use it's the way to go
  3. Minecraft 1.16 requires java 8-15, you currently using java 16, downgrade your java to 8-15 and the problem should be fixed.
  4. you can look at this, copy the logic and do the same for the AmethystGeode
  5. works also fine for me in Eclipse
  6. do never use @OnlyIn it's only for vanilla code, if you want to check the Dist use DistExecutor instead
  7. which OS did you use? you find the debug.log in .minecraft/logs/debug.log
  8. both files looks okay can you post a git repo of your mod, so I can debug this
  9. It means the method is non static
  10. post debug log
  11. the reason for that is the PlayerModel positions and rotations are set after the RenderPlayerEvent.Pre is fired change to Event to RenderPlayerEvent.Post
  12. you can use BiomeLoadingEvent, loop through the Features you get from the Event and remove the Feature if it's the AmethystGeode Feature
  13. can you show your mods.toml file
  14. you need to check if the Block north, east, south, west, above or below your Block is you can get the Block via Level#getBlockState and then BlockState#getBlock
  15. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  16. error in Baubles Interface, make sure you use the latest version of the mod, if yes report the bug to the mod author
  17. post full debug log, and stop formatting the log it's hard to read
  18. this is the error, but unfortunately I have no idea what cause the error
  19. show your main mod class
  20. is this the full log, since there is no error which cause the game to crash?
  21. i think it is SimpleSoundInstance, and for next time create your own thread
  22. you can look at this scrip by gigaherz, you can also use the forge bot on discord, but it's recommended to use it only when you need 2-5 mappins and not a complete project command: !mcp -c moj <name>
  23. Unfortunately, I did not fully understand what's your problem but the debug log would be a good start to find and solve your problem

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