Everything posted by Luis_ST
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[1.16.5]Crash on startup
Problem with Immersive Engineering. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
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[1.18.2][SOLVED] Clone Capabilities - no "Original" on event
in PlayerEvent.Clone you need to call Player#reviveCaps before cloning the Capability and Player#invalidateCaps after cloning
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Server help
post debug log from server and client
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Minecraft crash on startup with exit code -1
Problem with Not Enough Crashes. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
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I cant get my Forgeserver to run
https://adoptium.net/de/temurin/releases/?version=8
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something is up about the forge installer
where did you download forge and which version? the installer is a .jar file this kind of error occurs only with .exe files
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forge server not running.
you can replace java in the .bat/.sh file with the full path of the executable java.exe of java 8
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I need some help
post debog.log from the logs folder please
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I cant get my Forgeserver to run
Minecraft 1.16.5 requires java 8, you currently using java 18
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Crash Report Unexpected
Remove Magnesium.
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AoA mod crashing game
Talk to the Mod author
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Minecraft (only on forge) crash with exit code 1 on startup
It's inside the logs folder of your game directory
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INSTALLING THE BLOCK USING THE ELEMENT
i think you mixed up the usage of this and super
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Environmental Creepers - not functioning
talk to the mod author
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How do I execute code when the player stops using an Item?
first of all you can not store a value like holdingBlock, in your Item class, you need to use a Capability or a Tag on the ItemStack, since there is only on instance of your Item Did I understand you correctly in this sense, neither of the two methods was called? if yes could you please show more of your code, (full Item class & Item registry)
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When I try to load into one of my curseforge worlds it gets stuck on a blank screen with just dirt then crashes
you should post the log after deleting the file
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forge 1.16.5 doesn't load correctly
try reinstall it
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[1.18.2] Custom trident/spear not spawning
you need to render the Model manually in the way how the Shield and the Trident it does, override Item#initializeClient in your Item class and return a new IItemRenderProperties instance (use an anonymous class), inside the IItemRenderProperties override IItemRenderProperties#getItemStackRenderer and retrun there a custom BlockEntityWithoutLevelRenderer, you can extends BlockEntityWithoutLevelRenderer and render your Model in #renderByItem
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[1.18.2] Custom trident/spear not spawning
you set never the position of the Entity, means it will spawn at 0, 0, 0 you can super the constructor with the LivingEntity, it will do this for you
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1.16.5 use client-only commands in muliplayer?
why did you not update to 1.18.2, there you have client-only commands with autocomplete and everything from the normal commands client side
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Method name confusion switching from 1.16.5 to 1.18.2
you need to use EntityRenderersEvent.RegisterRenderers in 1.18.2
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Ghosts block in Server
post debug log from server and client
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1.18.2 game crashing before starting up.
are you sure this is the full debug log?
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1.18.2 game crashing before starting up.
please post full debug log from the logs folder
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Creating a Custom Registry
does it work now, this should answer the question for your own
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