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larsgerrits

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Everything posted by larsgerrits

  1. Yes, you get one in the console or in your eclipse working directory.
  2. 1.7.10 is no longer supported on this forum. Update to 1.10.2.
  3. Hint: you can only use the [nobbc][/nobbc] tag with a link to a image file. You are using a Imgur link. In the case of Imgur, just add "i." in front and ".png" at the end of the link. So your link will become "http://i.imgur.com/yQoTAtx.png". This is the link you can use for the [nobbc][/nobbc] tag.
  4. 1) In your model file, round those numbers with a lot of decimals to 1 decimal, like 4.499999992549419 to 4.5 and 11.50000000745058 to 11.5 . You won't notice a difference. 2) Define "no longer works". Not updating to 1.10.2 is the reason other mods won't update, because other mods won't update, because other mods won't update... See what happens? There are plenty of mods available, and you have to get over the fact that some mods won't get updated anymore, or not updated yet.
  5. Nobody is going to contact you because "you have an idea". Ideas are worth nothing. You should explain your idea better, how much you'll pay and why you aren't able to do it yourself.
  6. Do you want to rotate your block as a dispense (1 model for the 4 sides, 1 for up/down) or like a piston (1 model for each orientation)? That you should look at those classes for reference. Also, you should update to 1.10.2.
  7. 1.7 is no longer supported here, once a moderator sees this thread it will be locked and you will be asked to update, so just update. Yes, indeed. 1.7.10 is no longer supported on this forum. Update to 1.10.2.
  8. Do you only have Forge installed or other mods too? How long did you wait at "Texture Manager"? ALso, try to use the latest Forge version available.
  9. 1.7.10 is no longer supported on this forum. Update to 1.10.2.
  10. Have you tried completely starting over?
  11. Blocks and Items need to be registered in preInit. You call ModelLoader.setCustomModelResourceLocation in your ClientProxy at the end of preInit, so your Blocks and Items will already be registered. Also, you need to update to 1.10.2. 1.7.10 is no longer supported, and 1.8 won't be supported very soon, if it isn't already.
  12. Why update from 1.7.10 to 1.9.4 and not directly to 1.10.2?
  13. If it says you should agree to the EULA, you didn't do that already. Are you sure you did that and saved it correctly?
  14. When I download that file it gives a 667 kB file, and my gradle passes that stage without problems, so this must be on your end.
  15. Yes, you need a standard constructor accepting a World as it's only argument, and pass it to it's super. This is for when the Entity is created from NBT e.g. loaded from a save file. If you want to spawn an Entity from code, use your own constructor. For the motion, you never actually set the motion of the your Entity in your constructor.
  16. If Item#hasCustomEntity returns false , Item#createEntity is not called. Also, show your MyEntityItem class.
  17. The most significant thing you are going to see when updating is that rendering and blocks have changed. Blocks shouldn't be so hard top update, but rendering can be annoying when first starting off.
  18. Events haven't changed (much) from 1.7.10 to 1.10.2. This means you can adapt the 1.7.10/1.8, tutorials which shouldn't be a problem.
  19. 1.7.10 is no longer supported on this forum. Update to 1.10.2.
  20. And English. I have seen your other posts, but you should really work on your English, or your help will be limited here.
  21. You're French, you're not good at English, and you start talking Dutch now?
  22. See you later (or not)!
  23. Should be pretty self-explanatory.
  24. This topic has been moved to Support & Bug Reports. [iurl]http://www.minecraftforge.net/forum/index.php?topic=42235.0[/iurl]
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