Everything posted by TileEntity
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"currently selected datapacks preventing world from loading" after downloading mods then deleting them soon after
Use a new world The world is modified with mod content you are removed - so if you want to keep an existing world, re-add these mods In some cases, it is possible to remove entries (the currently selected datapacks) from the level.dat to fix this world Check or add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here These mods/entries are mentioned there
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Mr Frank Burgess
The easiest way is to use a pre-configured modpack which is based around the Create mod So there is Create, some addons and quality of life mods Get a custom Launcher like Curseforge App https://www.curseforge.com/download/app Download the Standalone one Run and install it Login with your Microsoft Account At the Minecraft Tab, search for Create based Modpacks like: Create F&M 3 Install this one At My Modpacks, click on Play If you want to use an Create-Only instance, just create an own Modpack profile (at My Modpacks, click on "+ Create") For Minecraft 1.21.1, choose NeoForge For Minecraft 1.20.1, choose Forge as modloader (there are no 1.21.5 Create builds atm) Install it and click on this Profile - click on the 3 dots: "Add more Content" Then just search for Create and add it - the press Play
- My 1.20.1 minecraft modpack fails to load and it crashes while trying it
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I need help trying to fix what is not allowing me to add Valkyrien skies and clockwork to my modded server with around 100 mods
The create:carriage_contraption at pos 1255,64,-192 is invalid You can try to remove it via NBT Editor https://github.com/jaquadro/NBTExplorer Go to the worldsave, region folder and open the r.2.-1.mca file Click on Find - Search, checkmark Value and type 1255 Click on search - then use the binoculars (top right) to skip through all results until you find the position 1255,64,-192 / create:carriage_contraption Click on the entry and delete it Save the file and test it again
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I need help trying to fix what is not allowing me to add Valkyrien skies and clockwork to my modded server with around 100 mods
Try older builds of Ad Astra
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I need help trying to fix what is not allowing me to add Valkyrien skies and clockwork to my modded server with around 100 mods
Not all Create addons are compatible with Create 6 Remove Create and all Create addons including Valkyrien skies and clockwork Use the latest Create 5 build Then add the addons one by one - some addons are already updated to Create 6 but not working with Create 5 any more So if you add an addons which is not working, try an older build of it - Create 6 was released in March - so check for builds older than this date
- My 1.20.1 minecraft modpack fails to load and it crashes while trying it
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Issues with create and structure gel api
Add the new crash-report without sound-physics-remastered
- Mod discovery errors
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Problem with this java.lang.reflect.invocationtargetexception: null minecraft
Add the full crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here
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i created a modpack and now it is crashing, how can i fix this?
Not all Create addons are compatible with Create 6 Remove creatingspace Then some dependencies are missing, or some mods are not up-to-date: k_turrets requires satako 7.0.31 or above, and below 8.0.0 Downgrade amplified_nether to a 1.20.1 build - the current build is for 1.21.x lootintegrations requires cupboard 1.20.1-1.5 or above minecolonies requires structurize 1.20.1-1.0.768-snapshot or above - Currently, structurize is 1.20.1-1.0.742-RELEASE cullleaves requires midnightlib 1.0.0 or above minecolonies requires blockui 1.20.1-1.0.190-snapshot or above - Currently, blockui is 1.20.1-1.0.156-RELEASE taczjs requires kubejs 2001.6.4-build.95 or above midnight requires lucent 1.5 or above
- Mod discovery errors
- Mod discovery errors
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Exception in server tick loop (crash help)
Delete the jei-server.toml file in your config folder If there is no such file, check the worldsave, serverconfig folder
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Issues with create and structure gel api
There is an issue with sound-physics-remastered Delete the config of this mod (config folder) and test it again If there is no change, try other builds
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crafting using mods is not working on the server only in singleplayer
Can you place modded blocks? Maybe you are starting a vanilla server, not a forge server (so mods are not loaded on server-side) Add the server log with sites like https://mclo.gs/
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game crashed: rendering overlay
Looks like an issue with cobblemon itself - report it to the creators https://gitlab.com/cable-mc/cobblemon/-/issues/
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game crashed: rendering overlay
Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here
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How do i change a recipe from a mod I didnt make?
Do you mean waystones? You can use KubeJS to remove and add a changed recipe for it: https://www.curseforge.com/minecraft/mc-mods/kubejs Add KubeJS and start the modpack once to generate the files for the mod In your modpack folder, you will find now a kubejs folder Go to server_scripts (create the folder if missing) - yes, also for singleplayer, use the server_scripts folder Create a new file "reciperemove.js" Edit this file and add the recipe for the waypoint mod: ServerEvents.recipes(event => { let toRemove = [ {output: 'waystones:example_item'}, ]; for (const remove of toRemove) { event.remove(remove); } }) Just make sure you are using the correct item ID Create another file "recipes.js" in the server_scripts folder and use: ServerEvents.recipes(event => { event.shaped( Item.of('waystones:example_item'), [ 'AAA', 'BCB', 'AAA' ], { A: 'minecraft:stone', B: 'waystones:item_1', C: 'waystones:item_2' } ) }) The Letter Block with AAA etc is a crafting table - so there you define the recipe and the items
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i have a 1.7.10 modpack and it always crashes while loading
Is there a new log?
- modpack crashing i have not idea what could be causing it
- The game crashed: rendering overlay Error: java.lang.NoSuchMethodError: 'void net.minecraft.client.renderer.block.model.BakedQua
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Forge 1.20.1 Mod Crashing Exception caught during firing event: 'net.minecraft.sounds.SoundEvent net.minecraft.sounds.SoundEvent
I have no idea - maybe the issue is somewhere else
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Game crashing as soon as I launch it (error code: 1)
Make sure Java is running via Nvidia GPU: https://windowsreport.com/minecraft-not-using-gpu/
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Game crashing as soon as I launch it (error code: 1)
If you are using AMD/ATI, get the drivers from their website - do not update via system
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