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TileEntity

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Everything posted by TileEntity

  1. Add the latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here
  2. Looks like an issue with one of the create addons - remove these one by one
  3. I have no idea - maybe it is directly an issue with mohist
  4. Is this the correct crash-report? This one point to yungsapi (you will need an older build of it) Copycat is not compatible with Create 6 yet (also some other create addons) Keep on using Create 5 or remove incompatible addons The Copycat update is in the work and may be released in the next days https://www.curseforge.com/minecraft/mc-mods/copycats
  5. sh is a shell script and can be opened with right-click - properties or right-click - edit file
  6. It is mentioned at the bottom, before the error block Error loading class: com/yungnickyoung/minecraft/yungsapi/util/MixinUtils (java.lang.ClassNotFoundException: com.yungnickyoung.minecraft.yungsapi.util.MixinUtils) This points to yungsapi - ClassNotFoundException means the mod is not present or can't be read (wrong version, for example)
  7. Looks like yungsapi or a mod requiring it
  8. Do you use Connector with fabric-api? The used build is not compatible with the Forge version
  9. Try other builds of this modpack or report it to the modpack creator Looks like an issue with environmental, naturalist and/or crafttweaker
  10. Looks like an issue with abyssalsovereigns - this mod has functions that are not working on a server (client-side-only mod)
  11. The level.dat contains an invalid tag ID (115) Try to load the world in singleplayer - then test this world on the server
  12. Update your AMD/ATI drivers - get the drivers from their website - do not update via system
  13. I have no idea Remove mods one by one or in groups
  14. And without betterfortresses?
  15. Add the addons one by one and try different builds
  16. And without createdeco, createbigcannons, alloyed, create_dd and create_central_kitchen?
  17. Just delete the config file coldsweat/item.toml in your config folder With restarting the modpack, this mod will create a new one
  18. Same issue without cupboard?
  19. No Check for a modpack which is using most of the mods you will need in your modpack Test this one and just add some mods you will need one by one If this modpack is modified with quests and other custom stuff, create a new clean forge instance and just copy the mods to your mods-folder
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