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TileEntity

Superhelper
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Everything posted by TileEntity

  1. Does a pre-configured modpack, using these mods work? Make a test with this one (1.16.4) https://www.curseforge.com/minecraft/modpacks/enderite-create
  2. I have no idea - maybe use a pre-configured modpack as working base and add some new mods one by one
  3. Is there a crash-report? The given log is literally just a 230 MB file of open GL error spam
  4. Same issue without voicechat?
  5. It is the same issue - also make a test without Zeta/Quark
  6. And without ctov or lithostitched?
  7. Remove many_more_ores_and_crafts
  8. remove the mod final_adversaries
  9. mclo only shows 25000 lines - add the rest of the log with another link
  10. Maybe switch to a pre-configured modpack using Create and Valkyrien Skies Use this as working base and add new mods one by one Create: Clockwork+ https://www.curseforge.com/minecraft/modpacks/create-clockwork-forge or Create'a Colony https://www.curseforge.com/minecraft/modpacks/createa-colony
  11. Make a test without JustEnoughResources or biomeswevegone and galosphere
  12. Also add the latest.log from your logs-folder
  13. Also remove VS Create Armor, createbigcannons and The Factory Must Grow
  14. Add the latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here
  15. You are using Create 6 - some addons are not compatible with this version - add the addons one by one to find the incompatible ones Or Use Create 5 - but you also have to use older builds of the addons - addons updated March 2025 or later are usually for Create 6
  16. Make a test without all Create addons
  17. Update your drivers: https://www.amd.com/en/support/downloads/previous-drivers.html/processors/ryzen/ryzen-3000-series/amd-ryzen-7-3700u.html
  18. mclo only shows 25000 lines - add the rest with another link
  19. Make a test without Create Big Cannons More Shells
  20. Add this mod and test it again https://www.curseforge.com/minecraft/mc-mods/night-config-fixes/files/4614068
  21. Same issue - maybe just completely remove the armor from your inventory
  22. I am not sure, but I think I read about a similar case where the issue was a specific word in the mod file name - here in this case it is "true" This has something to with mod loading behavior Rename it to northstar-north-1.1.0.jar and it will work If you rename it to true.jar or true-1.1.0.jar, the game will crash - even if you name it false.jar I am not that deep into mod developing - but I think this is some kind of "expecting String instead of Boolean value" syntax issue somewhere deep in the modloading process (mixin configs, metadata, class scanning etc.) So I think this is some kind of Java issue, not Forge itself 🤔
  23. Replace the world java with the Java 8 path to the javaw.exe file and put it into quotation marks Example: "C:\Program Files\Java\jre1.8.0_311\bin\javaw.exe" -Xmx4G -Xms2048M -jar server.jar pause
  24. Install Java 17 In your startscript, replace the word java with the java 17 path to the javaw.exe (bin folder) and put the path into quotation marks

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