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EnergyPulse

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  • Content Count

    25
  • Joined

    June 21, 2013
  • Last visited

    July 23, 2013

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About EnergyPulse

  • Rank
    Tree Puncher
  • Birthday 02/26/1992

Converted

  • Gender
    Male
  • Location
    England
  • Personal Text
    Hi...
  1. EnergyPulse

    New Texture Directory For Minecraft Forge 1.6.1

    EnergyPulse replied to XxxXEclipse7XxxX's topic in Modder Support

    I'll go speak to my friend Mumfrey about this, I know he's been playing around with it for the last couple of days. I'll let you know what I find, if anything.
    • July 2, 2013
    • 90 replies
  2. EnergyPulse

    New Texture Directory For Minecraft Forge 1.6.1

    EnergyPulse replied to XxxXEclipse7XxxX's topic in Modder Support

    Why do people call it a pahimar setup? I've been using it since long before he showed it to everyone >< Then i don't know, if you read the readme that dinnerbone put in the assets folder inside of MCP it says that anything placed there will be deleted on start-up.
    • July 2, 2013
    • 90 replies
  3. EnergyPulse

    New Texture Directory For Minecraft Forge 1.6.1

    EnergyPulse replied to XxxXEclipse7XxxX's topic in Modder Support

    https://github.com/SuitedSlime/1.6-Forge-Mod It works fine. Go ahead, download and compile it. EDIt: Actually don't, I forgot to register the block. hehe
    • July 2, 2013
    • 90 replies
  4. EnergyPulse

    New Texture Directory For Minecraft Forge 1.6.1

    EnergyPulse replied to XxxXEclipse7XxxX's topic in Modder Support

    Sorry, but it does. I'm using it right now.
    • July 2, 2013
    • 90 replies
  5. EnergyPulse

    New Texture Directory For Minecraft Forge 1.6.1

    EnergyPulse replied to XxxXEclipse7XxxX's topic in Modder Support

    The correct directory is: .../assets/{modid}/textures/{block|item}/{name}.png
    • July 2, 2013
    • 90 replies
  6. EnergyPulse

    [SOLVED/Workaround]How to use the Applied Energistics Materials API?

    EnergyPulse replied to BrozzSama's topic in Modder Support

    http://www.minecraftforge.net/wiki/Developing_Addons_for_Existing_Mods http://www.minecraftforge.net/wiki/How_to_install_Forge_%26_an_external_API Maybe look a little harder next time?
    • July 1, 2013
    • 10 replies
  7. EnergyPulse

    [SOLVED]Language packages for mod

    EnergyPulse replied to bl4ckscor3's topic in Modder Support

    https://github.com/pahimar/Equivalent-Exchange-3/blob/master/ee3_common/com/pahimar/ee3/lib/Localizations.java https://github.com/pahimar/Equivalent-Exchange-3/blob/master/ee3_common/com/pahimar/ee3/core/handlers/LocalizationHandler.java https://github.com/pahimar/Equivalent-Exchange-3/blob/master/ee3_common/com/pahimar/ee3/core/util/LocalizationUtil.java https://github.com/pahimar/Equivalent-Exchange-3/blob/master/ee3_common/com/pahimar/ee3/EquivalentExchange3.java (line 97) Little bit of intuition isn't a bad thing
    • July 1, 2013
    • 4 replies
  8. EnergyPulse

    Function that Returns the Coords of The Player

    EnergyPulse replied to mardiff's topic in Modder Support

    EntityPlayer player player.posX; player.posY; player.posZ
    • July 1, 2013
    • 1 reply
  9. EnergyPulse

    Relatively simple config question

    EnergyPulse replied to Flenix's topic in Modder Support

    String someString = somethingProperty.getString();
    • July 1, 2013
    • 2 replies
  10. EnergyPulse

    [Solved]Block with different textures on top & bottom

    EnergyPulse replied to SeaBass's topic in Modder Support

    public Icon getIcon(int side, int meta) { if (meta == 0 && side == 0) return iconTop; else if(meta == 0 && side == 1) return iconBottom; else return iconDefault; } Also, make sure you're registering your icons
    • July 1, 2013
    • 4 replies
  11. EnergyPulse

    [SOLVED]Checking item in hand and onRightClick

    EnergyPulse replied to Rainfur's topic in Modder Support

    https://github.com/SuitedSlime/SlimeCore/blob/master/src/slimecore/prefab/block/BlockAdvanced.java Lines 38 to 93 , it's a little complex for what you're wanting to do though I think...
    • July 1, 2013
    • 14 replies
  12. EnergyPulse

    How to recompile and reobfuscate your mod in pahimars Dev Enviroment!

    EnergyPulse replied to Thecheatgamer1's topic in Modder Support

    Ye, but you wont get the build number in the file name because you have not got it defined in the appropriate file.
    • June 24, 2013
    • 8 replies
  13. EnergyPulse

    Minecraft won't start in eclipse

    EnergyPulse replied to Nieue's topic in Modder Support

    What version of Forge and MCP are you using? Seems to be a mismatch between the two
    • June 24, 2013
    • 11 replies
  14. EnergyPulse

    How to tell if a player is on multiplayer?

    EnergyPulse replied to CaptainMiner's topic in Modder Support

    I've had no issues with it
    • June 24, 2013
    • 8 replies
  15. EnergyPulse

    How to tell if a player is on multiplayer?

    EnergyPulse replied to CaptainMiner's topic in Modder Support

    Would me easier just to run the code on the server rather then the player @SideOnly(Side.SERVER) // Your code here
    • June 24, 2013
    • 8 replies
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