Everything posted by atrain99
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Hangcow's Texture Kiosk
Hey, no rush.
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The jars being downloaded on source install
They're FML libraries.
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Hangcow's Texture Kiosk
Have you _seen_ my textures? Ich. They're almost as bad as those of the mod I'm trying to replace. Whats the mod youre trying to replace? Um, Forestry. Or so says Calclavia, but I agree. Oh. Duh.
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Hangcow's Texture Kiosk
Have you _seen_ my textures? Ich. They're almost as bad as those of the mod I'm trying to replace. Whats the mod youre trying to replace?
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Hangcow's Texture Kiosk
Hey, you're not *that* bad... How's it coming, HangCow?
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render a piston
In other mods.
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Hangcow's Texture Kiosk
Take your time!
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render a piston
Use a custom block renderer.
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I dont know where to do this but i have a cool server for you(:
Yknow, making the OP readable would be nice...
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whats happened to all the main forge mods?
OK, be patient IC2 is working. They wanted to fix a few bugs before the update to 1.3.
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Setting a mod as a child of another
Oh, then IDK
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The extent of forge
I'm sure forge would like that.
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Items With metata and getting damage. but need help with material
Do a switch of the block's ID in that statement and your item's meta.
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The extent of forge
You can use their images, do rendering overlays, etc. You *may* be able to intercept GUI calls and replace them with your GUI.
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Setting a mod as a child of another
Through the "parent" attribute of @Mod.
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Hangcow's Texture Kiosk
Can you also revamp my GUI for the pulverizer?
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Hangcow's Texture Kiosk
May I have a GUI for the etcher? About gold-chest sized. 2 slots in top left. 1 slot in top right, connected to the top by a progress bar that is tron-like and cool looking. 40 slots below for components. Biomass Generator: One slot with furnace flame overlay above it for biomass. A progress bar that is blackened and sooty leading to another slot for charcoal.
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North Valley Hardcore Survival Server
Very well done on the OP! All the other ads out there are, well, crappy looking...
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Custom Texture
Well, I'll be darned! Thanks to whoever made that change.
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Custom Texture
Wait, i don't have to put it in the jar?
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APEXPVP ![WE'RE BACK!][FACTIONS][ICONOMY][75.102.43.147:28765]
Sounds nice. Can you make your OP easier to read here? Thanks. I can't join because 1.3.1/2 won't work on my computer.
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new way to add sounds?
Unless your mod is like NEI.
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Need someone fluent on Forge 4.0.0
I know how you feel sometimes about learning and internet discussion. In fact, I'm surprised that I'm not dead like him. Sure, I'd love the position. Two things: 1. How would we communicate? 2. I don't want to be paid. I enjoy doing this. If I didn't, you wouldn't be reading this.
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[Fixed] Compiling project
First: Get all of YOUR classes and put them somewhere else. Second: Get your textures, and put them in the same place. Third: Zip up all of YOUR classes and textures, name the zip like "Briggy'smodV1.2.zip". Fourth: Provide DL links or whatever, put the mod zip in the mods folder.
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New Minecart - Setting up TileEntity/Container/Gui
First: You don't need a tileEntity, just have your EntityMinecartWithCustomChest implement IInventory. Then, you have to have the GUI render things. Check out some open source mods for help. The container adds slots, see open source mods. If this wasn't helpful, it's 'cause I suck at doing this.
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