
Texasjake95
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Everything posted by Texasjake95
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[Error] Can you help me please on Ore Gen?
Texasjake95 replied to jaojake1804's topic in General Discussion
you don't need the if ([---].generatePlatinumOre) and the [---].blockID, 0, might cause problems remove the 0 and that should work... -
If I may ask what is suppose to go in place of null? I can't figure it out... I have probably seen it but its just not clicking...
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I changed the function to that is still kills all sound though like the sound isn't there to be played
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I am trying to make a rooster sound (test.test) play when the item is right clicked... Unfortunately it kills all sounds right now... Item Code Also here's my Sound Handler too just in case
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Everything else I put in doesn't want to work so I thought it was correct I'll go read the code again and see what needs to go there.
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Would ISpeacilArmor be better? Been also trying to figure that out as well... but only errors so far...
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Tick event? Like ModLoader.setInGameHook?
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I tried to use it but all I get is errors... These are the errors I have been getting... This is my armor code...
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From Rules of the Forum (First thread) If you mention anything about a cracked client for any reason, you get a free warning, potentially leading to a ban.
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Are you just installing forge or other jar mods?
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Forge Version? Logs?
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Forge failing to load CustomMobSpawner
Texasjake95 replied to XanderCz's topic in Support & Bug Reports
I assume this one? http://www.minecraftforum.net/topic/1080677-125-custom-mob-spawner/ And if so... From first post Just download the .zip file and put it into the /.minecraf/mods/ folder EDIT: I think you need a mod that uses it such as Mo' Creatures because all that is in the zip is a class file and a Java file no mod_*** anywhere -
Wrong forum try the Portal Gun thread Found in first post Please note that I've been away, I'll be back soon! I am aware of the grabbing issues with newer forge builds. I'm working on it. I'm also backtracking old posts to find crash issues so this WILL take a while.
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I also have another question... Can I use the same code above to give items an ability?
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I've been searching and searching but can't seem to find any way to give armor/tools an ability (breathing underwater, setting mobs on fire with a sword, etc.) I only found one tutorial, and the code it shows doesn't want to work... Is there any thing wrong with this code? And if so could you please point it out?
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4096 Block-IDs Fix included in Forge?
Texasjake95 replied to DigitalClark's topic in General Discussion
Unfortunately no, Build 136 does though, or at least started to implement it -
You don't need Modloader anymore try taking it out then try installing only forge in to the jar
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Quick note where it says ModLoader.addName (new ItemStack(oreCopper,1,1), "XYZ"); changed the name from Copper Ore (witch both blocks have been stuck being named) to XYZ
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Sorry it took so long here's my code mod_XXX code ItemBlock Code Block Code
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Should I post my code to see if you guys can help me spot the problem?
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I tried using the code from that and I still couldn't get it to work...
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Tried that they came out to be the same name...
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How do you name blocks with metadata? All of them are being named the same thing... Like id xxx and xxx:1 are both named the same thing... any ideas on how to change it?
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I know there are a lot I am trying to learn and I figures copper would be the easiest since a good chunk of tutorials used copper