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Kore

Forge Modder
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Everything posted by Kore

  1. Heres my error: Heres my code: Main Class: Gui: Container: Block: Tile Entity: Gui Handler: and don't say that I copied the furnace classes and that Im cheap because I know and I am new to creating this stuff and will eventually write my own when I am familiar with it.
  2. you need to set the this.metaLeaves to 0 because you are not using any metadata
  3. try registering the entity in your main class
  4. oh... herp derp thanks
  5. I already had that, please tell me what to change in it GameRegistry.registerTileEntity(TileEntityKoriumMiniChest.class, "containerKoriumMiniChest");
  6. I sometimes have that happen to, I just copy my eclipse folder so i have a backup
  7. or you could do while(ForgeHooks.onLivingUpdate(player)){ player.fallDistance=0; }
  8. to tell I will need the classes that are referenced for the portal
  9. do you mean the server could set the max health or your health out of 20 half-hearts
  10. or you couldve done LanguageRegistry.addName(new ItemStack(PDA, 1, 0), "White PDA"); LanguageRegistry.addName(new ItemStack(PDA, 1, 1), "Yellow PDA");
  11. for 1 you need to make a command class, here is a premade one from minecraft Give Command Then in your main class you must put ModLoader.addCommand(CommandClassHere);
  12. a simple way would be to add a crafting manager and when the jetpack is crafted it is given the enchant featherfalling X
  13. net.minecraft.commands, and it is called CommandServerSaveAll
  14. what is your worldgentree class extending?
  15. Where the problem is: My Tile Entity is missing the class mapping, how do I fix this? TileEntityCode
  16. could you please post your code as spoilers with code inside such as: Class Name
  17. you could easily just use a tileentity to get it... that isnt to hard to do, if you need help just post a reply
  18. well you could also ask the creator of enderchests for help, they have the enderpouch
  19. yes, i know but im saying make a block to hold the certain spawners id and then when placed it turns into a spawner
  20. inside the container class you need to change @Override public boolean canInteractWith(EntityPlayer player) { return tileEntity.isUseableByPlayer(player); } to @Override public boolean canInteractWith(EntityPlayer player) { if(player.getCurrentEquippedItem()==new ItemStack(Mod.item))return true; return tileEntity.isUseableByPlayer(player); }
  21. Okay, thanks vroom
  22. Is there a way to check if a player is in creative mode?
  23. or you could use a tileentity, look into that, you could store as many types as a single int can hold, if you need help dont be afraid to ask
  24. Kore

    Creatiok

    Also tell your friend that forge is easy to use, has frequent updates and has the BEST modding community out there
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