Everything posted by Ugdhar
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rlcraft not having waystones except in towns
1.12 is no longer supported due to age. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in in the LTS link at the top of every page
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[1.12.2] Minecraft crashes when loading a world
1.12 is no longer supported due to age. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in in the LTS link at the top of every page
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Help Minecraft is not loading my mods! for 1.12.2
1.12 is no longer supported due to age. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in in the LTS link at the top of every page
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Game crashed
1.12 is no longer supported due to age. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in the LTS link at the top of every page.
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RecomplieMC instaltion fail
Old versions that use setupDecompWorkspace are no longer supported. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in the LTS link at the top of every page.
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Client values on config file different than server.
Post the debug.log as described in the EAQ, it will be in the logs folder in your minecraft game folder.
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CRASH IN SERVER
- Please keep posts in English, this is an English forum. 1.12 is no longer supported due to age. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in the LTS link at the top of every page.
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[1.15] Events not registering/exucuting
You're registering the class on the mod event bus, but those are forge event bus events.
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How would i register a tile entity using deferred register
You need to register TILE_ENTITIES on the mod event bus, as far as I've seen all deferred registers are usually registered on the mod event bus in the mod constructor.
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forge 1.15.2 server won't start
Can't run client mods on a server, remove xray. I think diesieben mentioned that a few posts up while asking for the debug,log.
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Minecraft:dataserializers issue
1.12 is no longer supported due to age. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in the LTS link at the top of every page.
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forge 1.15.2 server won't start
The filenames of many of your mods suggest you downloaded them from a Bad Website (such as 9 minecraft or something). Mods hosted on these sites are often doing so without permission, and may have outdated or modified/tampered with versions. You should only download mods from curseforge.com or directly from the mod authors website. See https://stopmodreposts.org/ for more information and a list of bad websites to definitely not download mods from. I would delete all of your mods, and redownload them from curseforge.
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forge 1.15.2 server won't start
That looks like the crashlog, not the debug.log
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forge 1.14.4 not loading the mods
The thing about Optifine is it is very finicky about what versions of forge it works with. If you look in the changelog for each Optifine version, it will tell you which version of forge it is compatible with. From my experience (watching, not using), if the versions don't match exactly, you could run into issues. The problem then is if you use an older build of forge to use Optifine, some of the other mods may be designed/built with a newer build, and won't work. So you have to pick and choose and decide what you can/can't live with.
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forge 1.14.4 not loading the mods
Does it work if you remove Optifine?
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[1.15] Loot Table Function/Condition Issues [SOLVED]
I was messing with loot recently using global loot modifiers, and it worked pretty sweet. Looks very similar in setup to what you're doing here, just different way of registering I guess. Here's the link: https://github.com/MinecraftForge/MinecraftForge/blob/1.15.x/src/test/java/net/minecraftforge/debug/gameplay/loot/GlobalLootModifiersTest.java And here's a link to the thread I had started while trying to figure it out, hope it helps! https://www.minecraftforge.net/forum/topic/83671-1152-manipulate-actual-block-drops-not-what-can-drop/
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forge 1.14.4 not loading the mods
Please post the debug.log from the logs folder. It is possibly quite large, so you may have to host it on a paste site or a github gist or something and link back to it here. If you can post it here, please put it in spoiler tags
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forge 1.14.4 not loading the mods
Move the mods out of that 1.14.4-forge-28.2.4 folder and put them directly in the mods folder. If you'd like to split mods out by version, create separate installations for them with different game folders. That should fix it for ya hopefully!
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forge 1.14.4 not loading the mods
Very weird. Can you show a screenshot of your mods folder (include the full addressbar at the top) and your launcher installation settings page?
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forge 1.14.4 not loading the mods
Ok, have you downloaded other mods? Where did you save them? Mods need to be placed in the mods folder in your minecraft game directory (default in windows is %APPDATA%\.minecraft) If you changed the game directory in the installation settings, then there should be a mod folder in that folder you specified. Make sure you only download mods from curseforge or from the mod developers website, other sites can have outdated mod versions, or even pack mods with viruses or spyware.
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[1.15.2] Manipulate Actual Block Drops (not WHAT can drop)
I figured it out though. Evidently, I either used DeferredRegister wrong, or this feature does not work with DeferredRegister. I rewrote it like this: in ModLootModifiers: @ObjectHolder("bunchostuff:sinaite_modifier") public static GlobalLootModifierSerializer<?> SINAITE_MODIFIER = null; and made a new class since I didn't have anything doing any registering: @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD) public class EventHandlerClass { @SubscribeEvent public static void regLootModifier(RegistryEvent.Register<GlobalLootModifierSerializer<?>> args) { args.getRegistry().register(new SinaiteModifier.Serializer().setRegistryName("bunchostuff", "sinaite_modifier")); } } and of course commented out the deferredregister stuff, and now I'm getting my logging as expected.
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[1.15.2] FlowingFluidBlock onUpdate method
public static final ForgeFlowingFluid.Properties MUDDY_WATER_PROPS = new ForgeFlowingFluid.Properties(MUDDY_WATER, MUDDY_WATER_FLOW, FluidAttributes.builder(STILL, FLOWING) .overlay(OVERLAY) .color(0x3F1080FF)) .bucket(ModItems.MUDDY_WATER_BUCKET) .block(ModBlocks.MUDDY_WATER);
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[1.15.2] FlowingFluidBlock onUpdate method
1.15.2, using yesterdays mappings and current build of forge, I believe the one ending with .44
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[1.15.2] FlowingFluidBlock onUpdate method
Sorry, didn't see your post for some reason. Here's my whole fluid class: package ugdhar.mod.bunchostuff.fluid; import net.minecraft.fluid.Fluid; import net.minecraft.fluid.IFluidState; import net.minecraft.state.StateContainer.Builder; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fluids.ForgeFlowingFluid; import ugdhar.mod.bunchostuff.BunchOStuff; public abstract class MuddyWaterFluid extends ForgeFlowingFluid { public MuddyWaterFluid(Properties props) { super(props); } public static class Flowing extends MuddyWaterFluid { public Flowing(Properties props) { super(props); setDefaultState(getStateContainer().getBaseState().with(LEVEL_1_8, 7)); } @Override public boolean isSource(IFluidState state) { return false; } @Override protected void fillStateContainer(Builder<Fluid, IFluidState> builder) { super.fillStateContainer(builder); builder.add(LEVEL_1_8); } @Override public int getLevel(IFluidState fluidState) { return fluidState.get(LEVEL_1_8); } @Override public void tick(World worldIn, BlockPos pos, IFluidState state) { // TODO Auto-generated method stub super.tick(worldIn, pos, state); BunchOStuff.LOGGER.info("************FLOWING MUDDY WATER TICK ***********************"); } } public static class Source extends MuddyWaterFluid { public Source(Properties props) { super(props); } @Override public boolean isSource(IFluidState state) { return true; } @Override public int getLevel(IFluidState p_207192_1_) { return 8; // max fluid lvl since it's a source. } } } It's very basic, I was just tinkering, no goal in mind. Hope it helps ya!
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Cant download forge at all
the forge installer requires java, I would get java 8.
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