Everything posted by LexManos
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Forge sever jar file not opening
1.7 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Modding with C#
Minecraft is written in Java. Mods need to be written in a language that compiles to the JVM. Any arguments over this is just stupid. If you wanna write a mod in C# go find a game that is written in C#.
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forge server error-please help
Check your log file, and this isn't a message we send to users. So are you sure it's not random Aternos 'feature'?
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Forge Installation
There is a lot of things wrong with that video. Firstly, they use a specific website to download mods. That site just wraps Curse which is where people actually upload their mods to. So you should go to curse directly. Secondly they try and push you to be sure that you download a good/trusted mod. But 1) go to a random untrusted website and 2) verify that the mod is 'good' by the number of reviews.. ON the site you're downloading from.. that's a bad idea.. Anyways as for your issue. Some zip managers like to take control of the .jar file extension away from Java. Make sure you have Java installed and try running Jarfix once, then try the installer again.
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Any alternative to setupDecompWorkspace that doesn't involve Intellij or Eclipse?
https://github.com/MinecraftForge/MinecraftForge/blob/1.16.x/mdk/src/main/java/com/example/examplemod/ExampleMod.java Also, use your IDE it'd tell you.
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Any alternative to setupDecompWorkspace that doesn't involve Intellij or Eclipse?
Correct, that class does not exist in 1.16, it has not existed for quite some time. As in at least 3 years. Update your code to 1.16.
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Any alternative to setupDecompWorkspace that doesn't involve Intellij or Eclipse?
Post your entire log. As stated there are no setup tasks needed.
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Could not resolve all files for configuration ':compileClasspath'
When developing any program, it is a good habit to get into to actually READ the error log that it has give you. If you would do that then you could solve your own issue. As it literally tells you the issue that you are having. And what you need to do to fix it.
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Attacking/Hitting issue
Interreacting with entities works just fine in Forge. Remove all your mods and figure out which one it is.
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When I install the forge 1.12.2 server the mods folder doesn't appear.
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Bug report: files.minecraftforge.net ssl
This is know, and this is due to Mojang/Java/Windows/Macs/3rd party launchers/gradle/.../... not supporting this feature. It would break every old install if we did that. We've already looked into it.
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ISM 1.16.3 Not allowing me to create a new world
Honestly, I would advise you remove whatever this ISM mod is and never use it again. Its obfuscated which means it can be doing anything and you have no idea. It also appears to be running a separate process for itself... which again is shady as hell. Beyond that it's broken and throwing NPEs. So ya.. remove that mod. And personally, i'd say never use it or anything made by that author again until they go open.
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Forge says this file does not have an app associated with it.
Some zip managers like to take control of the .jar file extension away from Java. Make sure you have Java installed and try running Jarfix once, then try the installer again.
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forge a jar file not exe
Some zip managers like to take control of the .jar file extension away from Java. Make sure you have Java installed and try running Jarfix once, then try the installer again. Also, 1.12 is out of support, update.
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Minecraft Unexpected error on 1.7.10 forge modded
1.7 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Deleted Posts
It's not. It's EXPLICITLY not endorsed by us. It's a shitty random project that has decided to steal the MCP name and pretend to be a legit project. We didn't "help create" it. It just stole our tools and used them specifically for what we told them not to be used for. It's a lazy project that actively tries to move our community back 8 years and does nothing but cause confusion and waste our time by tricking people like you into bugging us. Nobody should be using it. MCP is dead. Let it stay dead.
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Corrupted World
Nope, Vanilla deletes unknown data. Your only hope is to have a backup somewhere. This is why we tell people not to mix vanilla/modded installs.
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Fix Legacy Version Installers
That's fine, there is someone working on updating the old installers. But its a stupid low priority as people should be using modern versions. As for things pointing at maven central, yes we need to move those to our server but again stupid old versions are low on the priority list. So... This comes into the case of, nobody really cares and if you care enough, help out the guys who are working on it. Until then you can manually download any necessary files.
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Deleted Posts
I understand your intention, that is not supported here. Yes explicitly things like Badlion/Lunar. Shipping full 'client's is against Mojang's EULA, specifically the distribution of wholesale parts of their code. Combined with the scummy anti-user practice of having them enter their credentials into random 3rd party 'clients' We are Forge. Make a Forge mod. That's the only answer you're gunna get.
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Config based items
First off, don't. Config based registry entries are EXPLICITLY designed to be a PITA because you SHOULD NOT be doing it.
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Deleted Posts
You can view your own post in your profile. There has been only one post moved to the trash and it's because you keep asking how to make a core/jar mod which is not supported here. We have moved past such things 5+ years ago. We will not help you step backwards in time and explicitly break Mojang's EULA. You don't need a 'client', you need need a mod. Anyways, move on.
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Forge support for m1 Chip
This is a lwjgl issue, once they release their update to fix their end. Then Mojang uptakes that to everyone or you hack it in yourself then it'll work. But, this isn't a Forge issue. So look upstream.
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[1.16] Item.onCreated that gets called when getting item?
Minecraft doesn't have 'default nbt', best you're gunna get is the capability init function.
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[1.16] Item.onCreated that gets called when getting item?
Better would be to explain what exactly you're trying to accomplish, Why do you need a per-itemstack callback?
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Overriding Vanilla Block(s) complications
Replacing vanilla blocks work just fine. The problem is Mojang wrote bad code that uses direct references to their versions of the blocks for the world gen. And to change it would be literally 700+ new patch files. Nobody has bothered to grind out the work that would need to be done to do it. Mainly because it's not worth the effort. I highly doubt you have a explicit need to replace dirt. Whatever you're trying to acomplish can probably be done in a different way that doesn't break things.
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